1 **********************************
2 * Compiling linphone on macos X *
3 **********************************
6 You have two options: using gtk-osx framework (http://gtk-osx.sourceforge.net/) which results in a Linphone GTK well integrated into Mac OS
7 environment. The other option is using MacPort, in which case Linphone will run as an X11 application inside Mac OS.
9 At the date of March 25, 2011, no video support is available yet.
12 Compiling using gtk-osx
13 =======================
18 * macport (to retrieve dependencies easily, such as libosip2, libeXosip2, libspeex
23 - Install gtk-osx jhbuild environment as described at
24 http://sourceforge.net/apps/trac/gtk-osx/wiki/Build
25 It will build gtk for osx as well as many dependencies.
27 - Install ige-mac-bundler following instructions here (git clone method is preferred):
28 http://sourceforge.net/apps/trac/gtk-osx/wiki/Bundle
30 - Install some linphone dependencies with macports
31 $ port install speex-dev
33 $ port install eXosip2
35 - Now you can compile linphone
38 $ PKG_CONFIG_PATH=$HOME/gtk/inst/lib/pkgconfig:/opt/local/lib/pkgconfig/ ./configure --disable-video --disable-strict
41 - You can generate a bundle using
44 The bundle is generated in ~/Desktop/Linphone and can safely be exported to other places and computers.
47 Compiling using MacPort
48 =======================
50 This procedure works for audio, video still not fully supported.
51 It was tested on macos X (leopard) on september 2009.
55 * macport (GNU porting project)
56 * svn or git checkout'd linphone tree.
59 * install with the 'port install' command the following dependencies
70 * add /opt/local/bin to your PATH by editing (or creating) ~/.profile, logout and login again for changes to take effect
72 * within linphone source directory, run ./autogen.sh
74 ./configure --prefix=/opt/local --disable-video --with-readline=none && make
75 (note: we disable readline for linphonec because it appears to hang at this time)
76 * install to /opt/local