#include <stdio.h>
#include <stdlib.h>
-#include <winsock.h>
#include <string.h>
#include <assert.h>
#include <errno.h>
{
if (num_urls == 1 && title_buf && curr_url && fabs(percent) <= 100.0)
{
- sprintf (title_buf, "Wget [%.1f%%] %s", percent, curr_url);
+ sprintf (title_buf, "Wget [%.0f%%] %s", percent, curr_url);
SetConsoleTitle (title_buf);
}
}
if (stat (buf, &sbuf) == 0)
{
printf (_("Starting WinHelp %s\n"), buf);
- WinHelp (NULL, buf, HELP_INDEX, NULL);
+ WinHelp (NULL, buf, HELP_INDEX, 0);
}
else
{
\f
/* run_with_timeout Windows implementation. */
-/* Wait for thread completion in 0.1s intervals (a tradeoff between
- * CPU loading and resolution).
+ /* Stack size 0 uses default thread stack-size (reserve+commit).
+ * Determined by what's in the PE header.
*/
-#define THREAD_WAIT_INTV 100
-#define THREAD_STACK_SIZE 4096
+#define THREAD_STACK_SIZE 0
struct thread_data {
void (*fun) (void *);
DWORD ws_error;
};
+/* The callback that runs FUN(ARG) in a separate thread. This
+ function exists for two reasons: a) to not require FUN to be
+ declared WINAPI/__stdcall[1], and b) to retrieve Winsock errors,
+ which are per-thread. The latter is useful when FUN calls Winsock
+ functions, which is how run_with_timeout is used in Wget.
+
+ [1] MSVC can use __fastcall globally (cl /Gr) and on Watcom this is
+ the default (wcc386 -3r). */
+
static DWORD WINAPI
thread_helper (void *arg)
{
struct thread_data *td = (struct thread_data *) arg;
-
- WSASetLastError (0);
- td->ws_error = 0;
- (*td->fun) (td->arg);
-
- /* Since run_with_timeout() is only used for Winsock functions and
- * Winsock errors are per-thread, we must return this to caller.
- */
+
+ /* Initialize Winsock error to what it was in the parent. That way
+ the subsequent call to WSAGetLastError will return the same value
+ if td->fun doesn't change Winsock error state. */
+ WSASetLastError (td->ws_error);
+
+ td->fun (td->arg);
+
+ /* Return Winsock error to the caller, in case FUN ran Winsock
+ code. */
td->ws_error = WSAGetLastError();
- return (0);
+ return 0;
}
-#ifdef GV_DEBUG /* I'll remove this eventually */
-# define DEBUGN(lvl,x) do { if (opt.verbose >= (lvl)) DEBUGP (x); } while (0)
-#else
-# define DEBUGN(lvl,x) ((void)0)
-#endif
-
/*
* Run FUN with timeout. This is done by creating a thread for 'fun'
- * to run in. Since call-convention of 'fun' is undefined [1], we
- * must call it via thread_helper() which must be __stdcall/WINAPI.
- *
- * [1] MSVC can use __fastcall globally (cl /Gr) and on Watcom this is the
- * default (wcc386 -3r).
+ * to run in and terminating the thread if it doesn't finish in
+ * SECONDS time.
*/
int
{
static HANDLE thread_hnd = NULL;
struct thread_data thread_arg;
- struct wget_timer *timer;
- DWORD thread_id, exitCode;
+ DWORD thread_id;
+ int rc = 0;
- DEBUGN (2, ("seconds %.2f, ", seconds));
+ DEBUGP (("seconds %.2f, ", seconds));
if (seconds == 0)
{
/* Should never happen, but test for recursivety anyway */
assert (thread_hnd == NULL);
- thread_arg.arg = arg;
+
thread_arg.fun = fun;
- thread_hnd = CreateThread (NULL, THREAD_STACK_SIZE,
- thread_helper, (void*)&thread_arg,
- 0, &thread_id);
+ thread_arg.arg = arg;
+ thread_arg.ws_error = WSAGetLastError ();
+ thread_hnd = CreateThread (NULL, THREAD_STACK_SIZE, thread_helper,
+ &thread_arg, 0, &thread_id);
if (!thread_hnd)
{
DEBUGP (("CreateThread() failed; %s\n", strerror(GetLastError())));
goto blocking_fallback;
}
- timer = wtimer_new();
-
- exitCode = 0;
-
- /* Keep checking for thread's state until the timeout expires. */
- while (wtimer_elapsed (timer) < 1000 * seconds)
+ if (WaitForSingleObject(thread_hnd, (DWORD)(1000*seconds)) == WAIT_OBJECT_0)
{
- GetExitCodeThread (thread_hnd, &exitCode);
- DEBUGN (2, ("thread exit-code %lu\n", exitCode));
- if (exitCode != STILL_ACTIVE)
- break;
- Sleep (THREAD_WAIT_INTV);
- }
-
- DEBUGN (2, ("elapsed %.2f, wtimer_elapsed %.2f, ", elapsed,
- wtimer_elapsed (timer)));
-
- wtimer_delete (timer);
-
- /* If we timed out kill the thread. Normal thread exitCode would be 0.
- */
- if (exitCode == STILL_ACTIVE)
- {
- DEBUGN (2, ("thread timed out\n"));
- TerminateThread (thread_hnd, 0);
- }
- else
- {
- DEBUGN (2, ("thread exit-code %lu, WS error %lu\n", exitCode, thread_arg.ws_error));
-
/* Propagate error state (which is per-thread) to this thread,
so the caller can inspect it. */
WSASetLastError (thread_arg.ws_error);
+ DEBUGP (("Winsock error: %d\n", WSAGetLastError()));
+ rc = 0;
+ }
+ else
+ {
+ TerminateThread (thread_hnd, 1);
+ rc = 1;
}
+
+ CloseHandle (thread_hnd); /* clear-up after TerminateThread() */
thread_hnd = NULL;
- return exitCode == STILL_ACTIVE;
+ return rc;
}