and current update. */
bool
-progress_interactive_p (void *progress)
+progress_interactive_p (void *progress _GL_UNUSED)
{
return current_impl->interactive;
}
#ifdef SIGWINCH
void
-progress_handle_sigwinch (int sig)
+progress_handle_sigwinch (int sig _GL_UNUSED)
{
received_sigwinch = 1;
signal (SIGWINCH, progress_handle_sigwinch);