#include "linphonecore.h"
-/*
- * Linphone VoIP tunnel extension API
+/**
+ * @addtogroup tunnel
+ * @{
**/
+ /**
+ * This set of methods enhance LinphoneCore functionalities in order to provide an easy to use API to
+ * - provision tunnel servers ip addresses and ports. This functionality is an option not implemented under GPL.
+ * - start/stop the tunneling service
+ * - perform auto-detection whether tunneling is required, based on a test of sending/receiving a flow of UDP packets.
+ *
+ * It takes in charge automatically the SIP registration procedure when connecting or disconnecting to a tunnel server.
+ * No other action on LinphoneCore is required to enable full operation in tunnel mode.
+ **/
+
#ifdef __cplusplus
extern "C"
{
#endif
-
+/**
+ * Add a tunnel server. At least one should be provided to be able to connect.
+ * When several addresses are provided, the tunnel client may try each of them until it gets connected.
+ * @param tunnel object
+ * @param ip server ip address
+ * @param port tunnel server tls port, recommended value is 443
+ */
void linphone_tunnel_add_server(LinphoneTunnel *tunnel, const char *host, int port);
+/**
+ *Add tunnel server with auto detection capabilities
+ *
+ * @param tunnel object
+ * @param ip tunnel server ip address
+ * @param port tunnel server tls port, recommended value is 443
+ * @param remote_udp_mirror remote port on the tunnel server side used to test udp reachability
+ * @param delay udp packet round trip delay in ms considered as acceptable. recommended value is 1000 ms.
+ */
void linphone_tunnel_add_server_and_mirror(LinphoneTunnel *tunnel, const char *host, int port, int remote_udp_mirror, int delay);
-/*returns a string of space separated list of host:port of tunnel server addresses*/
+/**
+ * @param tunnel object
+ * returns a string of space separated list of host:port of tunnel server addresses
+ * */
char *linphone_tunnel_get_servers(LinphoneTunnel *tunnel);
+/**
+ * @param tunnel object
+ * Removes all tunnel server address previously entered with addServer()
+**/
void linphone_tunnel_clean_servers(LinphoneTunnel *tunnel);
+/**
+ * Sets whether tunneling of SIP and RTP is required.
+ * @param tunnel object
+ * @param isEnabled If true enter in tunneled mode, if false exits from tunneled mode.
+ * The TunnelManager takes care of refreshing SIP registration when switching on or off the tunneled mode.
+ *
+**/
void linphone_tunnel_enable(LinphoneTunnel *tunnel, bool_t enabled);
+/**
+ * @param tunnel object
+ * Returns a boolean indicating whether tunneled operation is enabled.
+**/
bool_t linphone_tunnel_enabled(LinphoneTunnel *tunnel);
+/**
+ * @param tunnel object
+ * Forces reconnection to the tunnel server.
+ * This method is useful when the device switches from wifi to Edge/3G or vice versa. In most cases the tunnel client socket
+ * won't be notified promptly that its connection is now zombie, so it is recommended to call this method that will cause
+ * the lost connection to be closed and new connection to be issued.
+**/
void linphone_tunnel_reconnect(LinphoneTunnel *tunnel);
+/**
+ * @param tunnel object
+ * In auto detect mode, the tunnel manager try to establish a real time rtp cummunication with the tunnel server on specified port.
+ *<br>In case of success, the tunnel is automatically turned off. Otherwise, if no udp commmunication is feasible, tunnel mode is turned on.
+ *<br> Call this method each time to run the auto detection algorithm
+ */
void linphone_tunnel_auto_detect(LinphoneTunnel *tunnel);
void linphone_tunnel_set_http_proxy(LinphoneTunnel *tunnel, const char *host, int port, const char* username,const char* passwd);
void linphone_tunnel_set_http_proxy_auth_info(LinphoneTunnel*tunnel, const char* username,const char* passwd);
+void linphone_tunnel_enable_logs(LinphoneTunnel *tunnel, bool_t enabled);
#ifdef __cplusplus
}