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45  * ________________________________________________________________ 
46  *
47  * Condition.h
48  * by Mark Gates <mgates@nlanr.net>
49  * -------------------------------------------------------------------
50  * An abstract class for waiting on a condition variable. If
51  * threads are not available, this does nothing.
52  * ------------------------------------------------------------------- */
53
54 #ifndef CONDITION_H
55 #define CONDITION_H
56
57 #include "headers.h"
58 #include "Mutex.h"
59 #include "util.h"
60
61 #if   defined( HAVE_POSIX_THREAD )
62 typedef struct Condition {
63     pthread_cond_t mCondition;
64     pthread_mutex_t mMutex;
65 } Condition;
66 #elif defined( HAVE_WIN32_THREAD )
67 typedef struct Condition {
68     HANDLE mCondition;
69     HANDLE mMutex;
70 } Condition;
71 #else
72 typedef struct Condition {
73     int mCondition;
74     int mMutex;
75 } Condition;
76 #endif
77
78 #define Condition_Lock( Cond ) Mutex_Lock( &Cond.mMutex )
79
80 #define Condition_Unlock( Cond ) Mutex_Unlock( &Cond.mMutex )
81
82     // initialize condition
83 #if   defined( HAVE_POSIX_THREAD )
84     #define Condition_Initialize( Cond ) do {             \
85         Mutex_Initialize( &(Cond)->mMutex );              \
86         pthread_cond_init( &(Cond)->mCondition, NULL );   \
87     } while ( 0 )
88 #elif defined( HAVE_WIN32_THREAD )
89     // set all conditions to be broadcast
90     // unfortunately in Win32 you have to know at creation
91     // whether the signal is broadcast or not.
92     #define Condition_Initialize( Cond ) do {                         \
93         Mutex_Initialize( &(Cond)->mMutex );                          \
94         (Cond)->mCondition = CreateEvent( NULL, true, false, NULL );  \
95     } while ( 0 )
96 #else
97     #define Condition_Initialize( Cond )
98 #endif
99
100     // destroy condition
101 #if   defined( HAVE_POSIX_THREAD )
102     #define Condition_Destroy( Cond ) do {            \
103         pthread_cond_destroy( &(Cond)->mCondition );  \
104         Mutex_Destroy( &(Cond)->mMutex );             \
105     } while ( 0 )
106 #elif defined( HAVE_WIN32_THREAD )
107     #define Condition_Destroy( Cond ) do {            \
108         CloseHandle( (Cond)->mCondition );            \
109         Mutex_Destroy( &(Cond)->mMutex );             \
110     } while ( 0 )
111 #else
112     #define Condition_Destroy( Cond )
113 #endif
114
115     // sleep this thread, waiting for condition signal
116 #if   defined( HAVE_POSIX_THREAD )
117     #define Condition_Wait( Cond ) pthread_cond_wait( &(Cond)->mCondition, &(Cond)->mMutex )
118 #elif defined( HAVE_WIN32_THREAD )
119     // atomically release mutex and wait on condition,                      
120     // then re-acquire the mutex
121     #define Condition_Wait( Cond ) do {                                         \
122         SignalObjectAndWait( (Cond)->mMutex, (Cond)->mCondition, INFINITE, false ); \
123         Mutex_Lock( &(Cond)->mMutex );                          \
124     } while ( 0 )
125 #else
126     #define Condition_Wait( Cond )
127 #endif
128
129     // sleep this thread, waiting for condition signal,
130     // but bound sleep time by the relative time inSeconds.
131 #if   defined( HAVE_POSIX_THREAD )
132     #define Condition_TimedWait( Cond, inSeconds ) do {                         \
133         struct timespec absTimeout;                                             \
134         absTimeout.tv_sec  = time( NULL ) + inSeconds;                          \
135         absTimeout.tv_nsec = 0;                                                 \
136        pthread_cond_timedwait( &(Cond)->mCondition, &(Cond)->mMutex, &absTimeout ); \
137     } while ( 0 )
138 #elif defined( HAVE_WIN32_THREAD )
139     // atomically release mutex and wait on condition,
140     // then re-acquire the mutex
141     #define Condition_TimedWait( Cond, inSeconds ) do {                         \
142         SignalObjectAndWait( (Cond)->mMutex, (Cond)->mCondition, inSeconds*1000, false ); \
143         Mutex_Lock( &(Cond)->mMutex );                          \
144     } while ( 0 )
145 #else
146     #define Condition_TimedWait( Cond, inSeconds )
147 #endif
148
149     // send a condition signal to wake one thread waiting on condition
150     // in Win32, this actually wakes up all threads, same as Broadcast
151     // use PulseEvent to auto-reset the signal after waking all threads
152 #if   defined( HAVE_POSIX_THREAD )
153     #define Condition_Signal( Cond ) pthread_cond_signal( &(Cond)->mCondition )
154 #elif defined( HAVE_WIN32_THREAD )
155     #define Condition_Signal( Cond ) PulseEvent( (Cond)->mCondition )
156 #else
157     #define Condition_Signal( Cond )
158 #endif
159
160     // send a condition signal to wake all threads waiting on condition
161 #if   defined( HAVE_POSIX_THREAD )
162     #define Condition_Broadcast( Cond ) pthread_cond_broadcast( &(Cond)->mCondition )
163 #elif defined( HAVE_WIN32_THREAD )
164     #define Condition_Broadcast( Cond ) PulseEvent( (Cond)->mCondition )
165 #else
166     #define Condition_Broadcast( Cond )
167 #endif
168
169 #endif // CONDITION_H