size <<= 1; /* twice the old size */
str = xrealloc (str, size);
}
- return NULL; /* unreached */
}
/* Concatenate the NULL-terminated list of string arguments into
}
#endif /* not WINDOWS */
\f
-/* "Touch" FILE, i.e. make its atime and mtime equal to the time
- specified with TM. */
+/* "Touch" FILE, i.e. make its mtime ("modified time") equal the time
+ specified with TM. The atime ("access time") is set to the current
+ time. */
+
void
touch (const char *file, time_t tm)
{
#ifdef HAVE_STRUCT_UTIMBUF
struct utimbuf times;
- times.actime = times.modtime = tm;
#else
- time_t times[2];
- times[0] = times[1] = tm;
+ struct {
+ time_t actime;
+ time_t modtime;
+ } times;
#endif
-
+ times.modtime = tm;
+ times.actime = time (NULL);
if (utime (file, ×) == -1)
logprintf (LOG_NOTQUIET, "utime(%s): %s\n", file, strerror (errno));
}
proclist (char **strlist, const char *s, enum accd flags)
{
char **x;
-
for (x = strlist; *x; x++)
- if (has_wildcards_p (*x))
- {
- if (fnmatch (*x, s, FNM_PATHNAME) == 0)
- break;
- }
- else
- {
- char *p = *x + ((flags & ALLABS) && (**x == '/')); /* Remove '/' */
- if (frontcmp (p, s))
- break;
- }
+ {
+ /* Remove leading '/' if ALLABS */
+ char *p = *x + ((flags & ALLABS) && (**x == '/'));
+ if (has_wildcards_p (p))
+ {
+ if (fnmatch (p, s, FNM_PATHNAME) == 0)
+ break;
+ }
+ else
+ {
+ if (frontcmp (p, s))
+ break;
+ }
+ }
return *x;
}
xfree (v2);
return v1;
}
+
+/* Append a freshly allocated copy of STR to VEC. If VEC is NULL, it
+ is allocated as needed. Return the new value of the vector. */
+
+char **
+vec_append (char **vec, const char *str)
+{
+ int cnt; /* count of vector elements, including
+ the one we're about to append */
+ if (vec != NULL)
+ {
+ for (cnt = 0; vec[cnt]; cnt++)
+ ;
+ ++cnt;
+ }
+ else
+ cnt = 1;
+ /* Reallocate the array to fit the new element and the NULL. */
+ vec = xrealloc (vec, (cnt + 1) * sizeof (char *));
+ /* Append a copy of STR to the vector. */
+ vec[cnt - 1] = xstrdup (str);
+ vec[cnt] = NULL;
+ return vec;
+}
\f
/* Sometimes it's useful to create "sets" of strings, i.e. special
hash tables where you want to store strings as keys and merely
usually improves readability."
This intentionally uses kilobyte (KB), megabyte (MB), etc. in their
- original computer science meaning of "multiples of 1024".
- Multiples of 1000 would be useless since Wget already adds thousand
- separators for legibility. We don't use the "*bibyte" names
- invented in 1998, and seldom used in practice. Wikipedia's entry
- on kilobyte discusses this in some detail. */
+ original computer science meaning of "powers of 1024". Powers of
+ 1000 would be useless since Wget already displays sizes with
+ thousand separators. We don't use the "*bibyte" names invented in
+ 1998, and seldom used in practice. Wikipedia's entry on kilobyte
+ discusses this in some detail. */
char *
human_readable (wgint n)
return buf;
}
\f
-/* Support for timers. */
-
-#undef TIMER_WINDOWS
-#undef TIMER_GETTIMEOFDAY
-#undef TIMER_TIME
-
-/* Depending on the OS and availability of gettimeofday(), one and
- only one of the above constants will be defined. Virtually all
- modern Unix systems will define TIMER_GETTIMEOFDAY; Windows will
- use TIMER_WINDOWS. TIMER_TIME is a catch-all method for
- non-Windows systems without gettimeofday. */
-
-#ifdef WINDOWS
-# define TIMER_WINDOWS
-#else /* not WINDOWS */
-# ifdef HAVE_GETTIMEOFDAY
-# define TIMER_GETTIMEOFDAY
-# else
-# define TIMER_TIME
-# endif
-#endif /* not WINDOWS */
-
-#ifdef TIMER_GETTIMEOFDAY
-typedef struct timeval wget_sys_time;
-#endif
-
-#ifdef TIMER_TIME
-typedef time_t wget_sys_time;
-#endif
-
-#ifdef TIMER_WINDOWS
-typedef union {
- DWORD lores; /* In case GetTickCount is used */
- LARGE_INTEGER hires; /* In case high-resolution timer is used */
-} wget_sys_time;
-#endif
-
-struct wget_timer {
- /* Whether the start time has been initialized. */
- int initialized;
-
- /* The starting point in time which, subtracted from the current
- time, yields elapsed time. */
- wget_sys_time start;
-
- /* The most recent elapsed time, calculated by wtimer_update().
- Measured in milliseconds. */
- double elapsed_last;
-
- /* Approximately, the time elapsed between the true start of the
- measurement and the time represented by START. */
- double elapsed_pre_start;
-};
-
-#ifdef TIMER_WINDOWS
-
-/* Whether high-resolution timers are used. Set by wtimer_initialize_once
- the first time wtimer_allocate is called. */
-static int using_hires_timers;
-
-/* Frequency of high-resolution timers -- number of updates per
- millisecond. Calculated the first time wtimer_allocate is called
- provided that high-resolution timers are available. */
-static double hires_millisec_freq;
-
-/* The first time a timer is created, determine whether to use
- high-resolution timers. */
-
-static void
-wtimer_initialize_once (void)
-{
- static int init_done;
- if (!init_done)
- {
- LARGE_INTEGER freq;
- init_done = 1;
- freq.QuadPart = 0;
- QueryPerformanceFrequency (&freq);
- if (freq.QuadPart != 0)
- {
- using_hires_timers = 1;
- hires_millisec_freq = (double) freq.QuadPart / 1000.0;
- }
- }
-}
-#endif /* TIMER_WINDOWS */
-
-/* Allocate a timer. Calling wtimer_read on the timer will return
- zero. It is not legal to call wtimer_update with a freshly
- allocated timer -- use wtimer_reset first. */
-
-struct wget_timer *
-wtimer_allocate (void)
-{
- struct wget_timer *wt = xnew (struct wget_timer);
- xzero (*wt);
-
-#ifdef TIMER_WINDOWS
- wtimer_initialize_once ();
-#endif
-
- return wt;
-}
-
-/* Allocate a new timer and reset it. Return the new timer. */
-
-struct wget_timer *
-wtimer_new (void)
-{
- struct wget_timer *wt = wtimer_allocate ();
- wtimer_reset (wt);
- return wt;
-}
-
-/* Free the resources associated with the timer. Its further use is
- prohibited. */
-
-void
-wtimer_delete (struct wget_timer *wt)
-{
- xfree (wt);
-}
-
-/* Store system time to WST. */
-
-static void
-wtimer_sys_set (wget_sys_time *wst)
-{
-#ifdef TIMER_GETTIMEOFDAY
- gettimeofday (wst, NULL);
-#endif
-
-#ifdef TIMER_TIME
- time (wst);
-#endif
-
-#ifdef TIMER_WINDOWS
- if (using_hires_timers)
- {
- QueryPerformanceCounter (&wst->hires);
- }
- else
- {
- /* Where hires counters are not available, use GetTickCount rather
- GetSystemTime, because it is unaffected by clock skew and simpler
- to use. Note that overflows don't affect us because we never use
- absolute values of the ticker, only the differences. */
- wst->lores = GetTickCount ();
- }
-#endif
-}
-
-/* Reset timer WT. This establishes the starting point from which
- wtimer_read() will return the number of elapsed milliseconds.
- It is allowed to reset a previously used timer. */
-
-void
-wtimer_reset (struct wget_timer *wt)
-{
- /* Set the start time to the current time. */
- wtimer_sys_set (&wt->start);
- wt->elapsed_last = 0;
- wt->elapsed_pre_start = 0;
- wt->initialized = 1;
-}
-
-static double
-wtimer_sys_diff (wget_sys_time *wst1, wget_sys_time *wst2)
-{
-#ifdef TIMER_GETTIMEOFDAY
- return ((double)(wst1->tv_sec - wst2->tv_sec) * 1000
- + (double)(wst1->tv_usec - wst2->tv_usec) / 1000);
-#endif
-
-#ifdef TIMER_TIME
- return 1000 * (*wst1 - *wst2);
-#endif
-
-#ifdef WINDOWS
- if (using_hires_timers)
- return (wst1->hires.QuadPart - wst2->hires.QuadPart) / hires_millisec_freq;
- else
- return wst1->lores - wst2->lores;
-#endif
-}
-
-/* Update the timer's elapsed interval. This function causes the
- timer to call gettimeofday (or time(), etc.) to update its idea of
- current time. To get the elapsed interval in milliseconds, use
- wtimer_read.
-
- This function handles clock skew, i.e. time that moves backwards is
- ignored. */
-
-void
-wtimer_update (struct wget_timer *wt)
-{
- wget_sys_time now;
- double elapsed;
-
- assert (wt->initialized != 0);
-
- wtimer_sys_set (&now);
- elapsed = wt->elapsed_pre_start + wtimer_sys_diff (&now, &wt->start);
-
- /* Ideally we'd just return the difference between NOW and
- wt->start. However, the system timer can be set back, and we
- could return a value smaller than when we were last called, even
- a negative value. Both of these would confuse the callers, which
- expect us to return monotonically nondecreasing values.
-
- Therefore: if ELAPSED is smaller than its previous known value,
- we reset wt->start to the current time and effectively start
- measuring from this point. But since we don't want the elapsed
- value to start from zero, we set elapsed_pre_start to the last
- elapsed time and increment all future calculations by that
- amount. */
-
- if (elapsed < wt->elapsed_last)
- {
- wt->start = now;
- wt->elapsed_pre_start = wt->elapsed_last;
- elapsed = wt->elapsed_last;
- }
-
- wt->elapsed_last = elapsed;
-}
-
-/* Return the elapsed time in milliseconds between the last call to
- wtimer_reset and the last call to wtimer_update.
-
- A typical use of the timer interface would be:
-
- struct wtimer *timer = wtimer_new ();
- ... do something that takes a while ...
- wtimer_update ();
- double msecs = wtimer_read (); */
-
-double
-wtimer_read (const struct wget_timer *wt)
-{
- return wt->elapsed_last;
-}
-
-/* Return the assessed granularity of the timer implementation, in
- milliseconds. This is used by code that tries to substitute a
- better value for timers that have returned zero. */
-
-double
-wtimer_granularity (void)
-{
-#ifdef TIMER_GETTIMEOFDAY
- /* Granularity of gettimeofday varies wildly between architectures.
- However, it appears that on modern machines it tends to be better
- than 1ms. Assume 100 usecs. (Perhaps the configure process
- could actually measure this?) */
- return 0.1;
-#endif
-
-#ifdef TIMER_TIME
- return 1000;
-#endif
-
-#ifdef TIMER_WINDOWS
- if (using_hires_timers)
- return 1.0 / hires_millisec_freq;
- else
- return 10; /* according to MSDN */
-#endif
-}
-\f
-/* This should probably be at a better place, but it doesn't really
- fit into html-parse.c. */
-
-/* The function returns the pointer to the malloc-ed quoted version of
- string s. It will recognize and quote numeric and special graphic
- entities, as per RFC1866:
-
- `&' -> `&'
- `<' -> `<'
- `>' -> `>'
- `"' -> `"'
- SP -> ` '
-
- No other entities are recognized or replaced. */
-char *
-html_quote_string (const char *s)
-{
- const char *b = s;
- char *p, *res;
- int i;
-
- /* Pass through the string, and count the new size. */
- for (i = 0; *s; s++, i++)
- {
- if (*s == '&')
- i += 4; /* `amp;' */
- else if (*s == '<' || *s == '>')
- i += 3; /* `lt;' and `gt;' */
- else if (*s == '\"')
- i += 5; /* `quot;' */
- else if (*s == ' ')
- i += 4; /* #32; */
- }
- res = (char *)xmalloc (i + 1);
- s = b;
- for (p = res; *s; s++)
- {
- switch (*s)
- {
- case '&':
- *p++ = '&';
- *p++ = 'a';
- *p++ = 'm';
- *p++ = 'p';
- *p++ = ';';
- break;
- case '<': case '>':
- *p++ = '&';
- *p++ = (*s == '<' ? 'l' : 'g');
- *p++ = 't';
- *p++ = ';';
- break;
- case '\"':
- *p++ = '&';
- *p++ = 'q';
- *p++ = 'u';
- *p++ = 'o';
- *p++ = 't';
- *p++ = ';';
- break;
- case ' ':
- *p++ = '&';
- *p++ = '#';
- *p++ = '3';
- *p++ = '2';
- *p++ = ';';
- break;
- default:
- *p++ = *s;
- }
- }
- *p = '\0';
- return res;
-}
-
/* Determine the width of the terminal we're running on. If that's
not possible, return 0. */
#endif /* not WINDOWS */
-/* Encode the string S of length LENGTH to base64 format and place it
- to STORE. STORE will be 0-terminated, and must point to a writable
- buffer of at least 1+BASE64_LENGTH(length) bytes. */
+/* Encode the string STR of length LENGTH to base64 format and place it
+ to B64STORE. The output will be \0-terminated, and must point to a
+ writable buffer of at least 1+BASE64_LENGTH(length) bytes. It
+ returns the length of the resulting base64 data, not counting the
+ terminating zero.
-void
-base64_encode (const char *s, char *store, int length)
+ This implementation will not emit newlines after 76 characters of
+ base64 data. */
+
+int
+base64_encode (const char *str, int length, char *b64store)
{
/* Conversion table. */
static char tbl[64] = {
'4','5','6','7','8','9','+','/'
};
int i;
- unsigned char *p = (unsigned char *)store;
+ const unsigned char *s = (const unsigned char *) str;
+ char *p = b64store;
/* Transform the 3x8 bits to 4x6 bits, as required by base64. */
for (i = 0; i < length; i += 3)
*p++ = tbl[s[2] & 0x3f];
s += 3;
}
+
/* Pad the result if necessary... */
if (i == length + 1)
*(p - 1) = '=';
else if (i == length + 2)
*(p - 1) = *(p - 2) = '=';
+
/* ...and zero-terminate it. */
*p = '\0';
+
+ return p - b64store;
}
#define IS_ASCII(c) (((c) & 0x80) == 0)
int
base64_decode (const char *base64, char *to)
{
- /* Table of base64 values for first 128 characters. */
+ /* Table of base64 values for first 128 characters. Note that this
+ assumes ASCII (but so does Wget in other places). */
static short base64_char_to_value[128] =
{
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, /* 0- 9 */
{
NEXT_BASE64_CHAR (c, p);
if (!c)
- return -1; /* premature EOF while dcoding base64 */
+ return -1; /* premature EOF while decoding base64 */
if (c != '=')
return -1; /* padding `=' expected but not found */
continue;
/* Process fourth byte of a quadruplet. */
NEXT_BASE64_CHAR (c, p);
if (!c)
- return -1; /* premature EOF while dcoding base64 */
+ return -1; /* premature EOF while decoding base64 */
if (c == '=')
continue;
#undef IS_ASCII
#undef IS_BASE64
#undef NEXT_BASE64_CHAR
+\f
+/* Simple merge sort for use by stable_sort. Implementation courtesy
+ Zeljko Vrba with additional debugging by Nenad Barbutov. */
+
+static void
+mergesort_internal (void *base, void *temp, size_t size, size_t from, size_t to,
+ int (*cmpfun) PARAMS ((const void *, const void *)))
+{
+#define ELT(array, pos) ((char *)(array) + (pos) * size)
+ if (from < to)
+ {
+ size_t i, j, k;
+ size_t mid = (to + from) / 2;
+ mergesort_internal (base, temp, size, from, mid, cmpfun);
+ mergesort_internal (base, temp, size, mid + 1, to, cmpfun);
+ i = from;
+ j = mid + 1;
+ for (k = from; (i <= mid) && (j <= to); k++)
+ if (cmpfun (ELT (base, i), ELT (base, j)) <= 0)
+ memcpy (ELT (temp, k), ELT (base, i++), size);
+ else
+ memcpy (ELT (temp, k), ELT (base, j++), size);
+ while (i <= mid)
+ memcpy (ELT (temp, k++), ELT (base, i++), size);
+ while (j <= to)
+ memcpy (ELT (temp, k++), ELT (base, j++), size);
+ for (k = from; k <= to; k++)
+ memcpy (ELT (base, k), ELT (temp, k), size);
+ }
+#undef ELT
+}
+
+/* Stable sort with interface exactly like standard library's qsort.
+ Uses mergesort internally, allocating temporary storage with
+ alloca. */
+
+void
+stable_sort (void *base, size_t nmemb, size_t size,
+ int (*cmpfun) PARAMS ((const void *, const void *)))
+{
+ if (size > 1)
+ {
+ void *temp = alloca (nmemb * size * sizeof (void *));
+ mergesort_internal (base, temp, size, 0, nmemb - 1, cmpfun);
+ }
+}