#include <stdio.h>
#include <stdlib.h>
-#include <winsock.h>
#include <string.h>
#include <assert.h>
#include <errno.h>
+#include <math.h>
#ifdef HACK_BCC_UTIME_BUG
# include <io.h>
static DWORD pwr_mode = 0;
static int windows_nt_p;
-#ifndef HAVE_SLEEP
+/* Windows version of xsleep in utils.c. */
-/* Emulation of Unix sleep. */
-
-unsigned int
-sleep (unsigned seconds)
-{
- return SleepEx (1000 * seconds, TRUE) ? 0U : 1000 * seconds;
-}
-#endif
-
-#ifndef HAVE_USLEEP
-/* Emulation of Unix usleep(). This has a granularity of
- milliseconds, but that's ok because:
-
- a) Wget is only using it with milliseconds [not anymore, but b)
- still applies];
-
- b) You can't rely on usleep's granularity anyway. If a caller
- expects usleep to respect every microsecond, he's in for a
- surprise. */
-
-int
-usleep (unsigned long usec)
+void
+xsleep (double seconds)
{
- SleepEx (usec / 1000, TRUE);
- return 0;
+#ifdef HAVE_USLEEP
+ if (seconds > 1000)
+ {
+ /* Explained in utils.c. */
+ sleep (seconds);
+ seconds -= (long) seconds;
+ }
+ usleep (seconds * 1000000L);
+#else /* not HAVE_USLEEP */
+ SleepEx (seconds * 1000, FALSE);
+#endif /* not HAVE_USLEEP */
}
-#endif /* HAVE_USLEEP */
void
windows_main_junk (int *argc, char **argv, char **exec_name)
return TRUE;
}
+static char *title_buf = NULL;
+static char *curr_url = NULL;
+static int num_urls = 0;
+
void
-ws_changetitle (char *url, int nurl)
+ws_changetitle (const char *url, int nurl)
{
- char *title_buf;
if (!nurl)
return;
- title_buf = (char *)alloca (strlen (url) + 20);
- sprintf (title_buf, "Wget %s%s", url, nurl == 1 ? "" : " ...");
- SetConsoleTitle (title_buf);
+ num_urls = nurl;
+ if (title_buf)
+ xfree(title_buf);
+ if (curr_url)
+ xfree(curr_url);
+ title_buf = (char *)xmalloc (strlen (url) + 20);
+ curr_url = xstrdup(url);
+ sprintf(title_buf, "Wget %s%s", url, nurl == 1 ? "" : " ...");
+ SetConsoleTitle(title_buf);
+}
+
+void
+ws_percenttitle (double percent)
+{
+ if (num_urls == 1 && title_buf && curr_url && fabs(percent) <= 100.0)
+ {
+ sprintf (title_buf, "Wget [%.0f%%] %s", percent, curr_url);
+ SetConsoleTitle (title_buf);
+ }
}
char *
ws_mypath (void)
{
- static char *wspathsave;
+ static char *wspathsave = NULL;
char buffer[MAX_PATH];
char *ptr;
return wspathsave;
}
- GetModuleFileName (NULL, buffer, MAX_PATH);
-
- ptr = strrchr (buffer, '\\');
- if (ptr)
+ if (GetModuleFileName (NULL, buffer, MAX_PATH) &&
+ (ptr = strrchr (buffer, PATH_SEPARATOR)) != NULL)
{
*(ptr + 1) = '\0';
- wspathsave = (char*) xmalloc (strlen (buffer) + 1);
- strcpy (wspathsave, buffer);
+ wspathsave = xstrdup (buffer);
}
else
wspathsave = NULL;
if (stat (buf, &sbuf) == 0)
{
printf (_("Starting WinHelp %s\n"), buf);
- WinHelp (NULL, buf, HELP_INDEX, NULL);
+ WinHelp (NULL, buf, HELP_INDEX, 0);
}
else
{
(The Borland utime function only works on Windows NT.) */
#ifdef HACK_BCC_UTIME_BUG
-int borland_utime(const char *path, const struct utimbuf *times)
+int
+borland_utime (const char *path, const struct utimbuf *times)
{
int fd;
int res;
#endif
/*
- * Prevent Windows entering sleep/hibernation-mode while wget is doing a lengthy transfer.
- * Windows does by default not consider network activity in console-programs as activity !
- * Works on Win-98/ME/2K and up.
+ * Prevent Windows entering sleep/hibernation-mode while wget is doing
+ * a lengthy transfer. Windows does by default not consider network
+ * activity in console-programs as activity ! Works on Win-98/ME/2K
+ * and up.
*/
-static
-DWORD set_sleep_mode (DWORD mode)
+static DWORD
+set_sleep_mode (DWORD mode)
{
HMODULE mod = LoadLibrary ("kernel32.dll");
- DWORD (*_SetThreadExecutionState) (DWORD) = NULL;
+ DWORD (WINAPI *_SetThreadExecutionState) (DWORD) = NULL;
DWORD rc = (DWORD)-1;
if (mod)
- (void*)_SetThreadExecutionState = GetProcAddress ((HINSTANCE)mod, "SetThreadExecutionState");
+ (void *)_SetThreadExecutionState
+ = GetProcAddress ((HINSTANCE)mod, "SetThreadExecutionState");
if (_SetThreadExecutionState)
{
if (mode == 0) /* first time */
- mode = (ES_SYSTEM_REQUIRED | ES_CONTINUOUS);
+ mode = (ES_SYSTEM_REQUIRED | ES_CONTINUOUS);
rc = (*_SetThreadExecutionState) (mode);
}
if (mod)
- FreeLibrary (mod);
+ FreeLibrary (mod);
DEBUGP (("set_sleep_mode(): mode 0x%08lX, rc 0x%08lX\n", mode, rc));
- return (rc);
+ return rc;
}
+\f
+/* run_with_timeout Windows implementation. */
+
+ /* Stack size 0 uses default thread stack-size (reserve+commit).
+ * Determined by what's in the PE header.
+ */
+#define THREAD_STACK_SIZE 0
+
+struct thread_data {
+ void (*fun) (void *);
+ void *arg;
+ DWORD ws_error;
+};
+
+/* The callback that runs FUN(ARG) in a separate thread. This
+ function exists for two reasons: a) to not require FUN to be
+ declared WINAPI/__stdcall[1], and b) to retrieve Winsock errors,
+ which are per-thread. The latter is useful when FUN calls Winsock
+ functions, which is how run_with_timeout is used in Wget.
+ [1] MSVC can use __fastcall globally (cl /Gr) and on Watcom this is
+ the default (wcc386 -3r). */
+
+static DWORD WINAPI
+thread_helper (void *arg)
+{
+ struct thread_data *td = (struct thread_data *) arg;
+
+ /* Initialize Winsock error to what it was in the parent. That way
+ the subsequent call to WSAGetLastError will return the same value
+ if td->fun doesn't change Winsock error state. */
+ WSASetLastError (td->ws_error);
+
+ td->fun (td->arg);
+
+ /* Return Winsock error to the caller, in case FUN ran Winsock
+ code. */
+ td->ws_error = WSAGetLastError ();
+ return 0;
+}
+
+/* Call FUN(ARG), but don't allow it to run for more than TIMEOUT
+ seconds. Returns non-zero if the function was interrupted with a
+ timeout, zero otherwise.
+
+ This works by running FUN in a separate thread and terminating the
+ thread if it doesn't finish in the specified time. */
+
+int
+run_with_timeout (double seconds, void (*fun) (void *), void *arg)
+{
+ static HANDLE thread_hnd = NULL;
+ struct thread_data thread_arg;
+ DWORD thread_id;
+ int rc = 0;
+
+ DEBUGP (("seconds %.2f, ", seconds));
+
+ if (seconds == 0)
+ {
+ blocking_fallback:
+ fun (arg);
+ return 0;
+ }
+
+ /* Should never happen, but test for recursivety anyway */
+ assert (thread_hnd == NULL);
+
+ thread_arg.fun = fun;
+ thread_arg.arg = arg;
+ thread_arg.ws_error = WSAGetLastError ();
+ thread_hnd = CreateThread (NULL, THREAD_STACK_SIZE, thread_helper,
+ &thread_arg, 0, &thread_id);
+ if (!thread_hnd)
+ {
+ DEBUGP (("CreateThread() failed; %s\n", strerror (GetLastError ())));
+ goto blocking_fallback;
+ }
+
+ if (WaitForSingleObject (thread_hnd, (DWORD)(1000 * seconds))
+ == WAIT_OBJECT_0)
+ {
+ /* Propagate error state (which is per-thread) to this thread,
+ so the caller can inspect it. */
+ WSASetLastError (thread_arg.ws_error);
+ DEBUGP (("Winsock error: %d\n", WSAGetLastError ()));
+ rc = 0;
+ }
+ else
+ {
+ TerminateThread (thread_hnd, 1);
+ rc = 1;
+ }
+
+ CloseHandle (thread_hnd); /* clear-up after TerminateThread() */
+ thread_hnd = NULL;
+ return rc;
+}