#include <stdio.h>
#include <stdlib.h>
-#include <sys/types.h>
#ifdef HAVE_UNISTD_H
# include <unistd.h>
#endif
#endif /* not WINDOWS */
#include <errno.h>
-#ifdef HAVE_STRING_H
-# include <string.h>
-#else
-# include <strings.h>
-#endif /* HAVE_STRING_H */
+#include <string.h>
#ifdef HAVE_SYS_SELECT_H
# include <sys/select.h>
#endif /* HAVE_SYS_SELECT_H */
#include "utils.h"
#include "host.h"
#include "connect.h"
+#include "hash.h"
-#ifndef errno
-extern int errno;
-#endif
+/* Define sockaddr_storage where unavailable (presumably on IPv4-only
+ hosts). */
+
+#ifndef ENABLE_IPV6
+# ifndef HAVE_STRUCT_SOCKADDR_STORAGE
+# define sockaddr_storage sockaddr_in
+# endif
+#endif /* ENABLE_IPV6 */
-\f
/* Fill SA as per the data in IP and PORT. SA shoult point to struct
sockaddr_storage if ENABLE_IPV6 is defined, to struct sockaddr_in
otherwise. */
case IPV4_ADDRESS:
{
struct sockaddr_in *sin = (struct sockaddr_in *)sa;
+ xzero (*sin);
sin->sin_family = AF_INET;
sin->sin_port = htons (port);
sin->sin_addr = ADDRESS_IPV4_IN_ADDR (ip);
case IPV6_ADDRESS:
{
struct sockaddr_in6 *sin6 = (struct sockaddr_in6 *)sa;
+ xzero (*sin6);
sin6->sin6_family = AF_INET6;
sin6->sin6_port = htons (port);
sin6->sin6_addr = ADDRESS_IPV6_IN6_ADDR (ip);
you're not interested in one or the other information, pass NULL as
the pointer. */
-void
+static void
sockaddr_get_data (const struct sockaddr *sa, ip_address *ip, int *port)
{
switch (sa->sa_family)
#endif
default:
abort ();
- return 0; /* so the compiler shuts up. */
}
}
\f
-static int
-resolve_bind_address (const char *host, struct sockaddr *sa, int flags)
+/* Resolve the bind address specified via --bind-address and store it
+ to SA. The resolved value is stored in a static variable and
+ reused after the first invocation of this function.
+
+ Returns true on success, false on failure. */
+
+static bool
+resolve_bind_address (struct sockaddr *sa)
{
struct address_list *al;
- /* #### Shouldn't we do this only once? opt.bind_address won't
- change during a Wget run! */
+ /* Make sure this is called only once. opt.bind_address doesn't
+ change during a Wget run. */
+ static bool called, should_bind;
+ static ip_address ip;
+ if (called)
+ {
+ if (should_bind)
+ sockaddr_set_data (sa, &ip, 0);
+ return should_bind;
+ }
+ called = true;
- al = lookup_host (host, flags | LH_SILENT | LH_PASSIVE);
- if (al == NULL)
+ al = lookup_host (opt.bind_address, LH_BIND | LH_SILENT);
+ if (!al)
{
+ /* #### We should be able to print the error message here. */
logprintf (LOG_NOTQUIET,
- _("Unable to convert `%s' to a bind address. Reverting to ANY.\n"),
- opt.bind_address);
- return 0;
+ _("%s: unable to resolve bind address `%s'; disabling bind.\n"),
+ exec_name, opt.bind_address);
+ should_bind = false;
+ return false;
}
/* Pick the first address in the list and use it as bind address.
- Perhaps we should try multiple addresses, but I don't think
- that's necessary in practice. */
- sockaddr_set_data (sa, address_list_address_at (al, 0), 0);
+ Perhaps we should try multiple addresses in succession, but I
+ don't think that's necessary in practice. */
+ ip = *address_list_address_at (al, 0);
address_list_release (al);
- return 1;
+
+ sockaddr_set_data (sa, &ip, 0);
+ should_bind = true;
+ return true;
}
\f
struct cwt_context {
return ctx.result;
}
\f
-/* Connect to a remote endpoint whose IP address is known. */
+/* Connect via TCP to the specified address and port.
+
+ If PRINT is non-NULL, it is the host name to print that we're
+ connecting to. */
int
connect_to_ip (const ip_address *ip, int port, const char *print)
{
struct sockaddr_storage ss;
struct sockaddr *sa = (struct sockaddr *)&ss;
- int sock, save_errno;
+ int sock;
/* If PRINT is non-NULL, print the "Connecting to..." line, with
PRINT being the host name we're connecting to. */
{
const char *txt_addr = pretty_print_address (ip);
if (print && 0 != strcmp (print, txt_addr))
- logprintf (LOG_VERBOSE,
- _("Connecting to %s{%s}:%d... "), print, txt_addr, port);
+ logprintf (LOG_VERBOSE, _("Connecting to %s|%s|:%d... "),
+ escnonprint (print), txt_addr, port);
else
logprintf (LOG_VERBOSE, _("Connecting to %s:%d... "), txt_addr, port);
}
/* Create the socket of the family appropriate for the address. */
sock = socket (sa->sa_family, SOCK_STREAM, 0);
if (sock < 0)
- goto out;
+ goto err;
+
+#if defined(ENABLE_IPV6) && defined(IPV6_V6ONLY)
+ if (opt.ipv6_only) {
+ int on = 1;
+ /* In case of error, we will go on anyway... */
+ int err = setsockopt (sock, IPPROTO_IPV6, IPV6_V6ONLY, &on, sizeof (on));
+ IF_DEBUG
+ if (err < 0)
+ DEBUGP (("Failed setting IPV6_V6ONLY: %s", strerror (errno)));
+ }
+#endif
/* For very small rate limits, set the buffer size (and hence,
hopefully, the kernel's TCP window size) to the per-second limit.
address. */
struct sockaddr_storage bind_ss;
struct sockaddr *bind_sa = (struct sockaddr *)&bind_ss;
- if (resolve_bind_address (opt.bind_address, bind_sa, 0))
+ if (resolve_bind_address (bind_sa))
{
if (bind (sock, bind_sa, sockaddr_size (bind_sa)) < 0)
- {
- CLOSE (sock);
- sock = -1;
- goto out;
- }
+ goto err;
}
}
/* Connect the socket to the remote endpoint. */
if (connect_with_timeout (sock, sa, sockaddr_size (sa),
opt.connect_timeout) < 0)
- {
- CLOSE (sock);
- sock = -1;
- goto out;
- }
-
- out:
- if (sock >= 0)
- {
- /* Success. */
- if (print)
- logprintf (LOG_VERBOSE, _("connected.\n"));
- DEBUGP (("Created socket %d.\n", sock));
- }
- else
- {
- save_errno = errno;
- if (print)
- logprintf (LOG_VERBOSE, "failed: %s.\n", strerror (errno));
- errno = save_errno;
- }
+ goto err;
+ /* Success. */
+ assert (sock >= 0);
+ if (print)
+ logprintf (LOG_VERBOSE, _("connected.\n"));
+ DEBUGP (("Created socket %d.\n", sock));
return sock;
+
+ err:
+ {
+ /* Protect errno from possible modifications by close and
+ logprintf. */
+ int save_errno = errno;
+ if (sock >= 0)
+ fd_close (sock);
+ if (print)
+ logprintf (LOG_VERBOSE, _("failed: %s.\n"), strerror (errno));
+ errno = save_errno;
+ return -1;
+ }
}
-/* Connect to a remote endpoint specified by host name. */
+/* Connect via TCP to a remote host on the specified port.
+
+ HOST is resolved as an Internet host name. If HOST resolves to
+ more than one IP address, they are tried in the order returned by
+ DNS until connecting to one of them succeeds. */
int
connect_to_host (const char *host, int port)
{
int i, start, end;
- struct address_list *al;
- int sock = -1;
+ int sock;
+
+ struct address_list *al = lookup_host (host, 0);
- again:
- al = lookup_host (host, 0);
+ retry:
if (!al)
return E_HOST;
const ip_address *ip = address_list_address_at (al, i);
sock = connect_to_ip (ip, port, host);
if (sock >= 0)
- /* Success. */
- break;
-
- address_list_set_faulty (al, i);
+ {
+ /* Success. */
+ address_list_set_connected (al);
+ address_list_release (al);
+ return sock;
+ }
/* The attempt to connect has failed. Continue with the loop
and try next address. */
- }
- address_list_release (al);
- if (sock < 0 && address_list_cached_p (al))
- {
- /* We were unable to connect to any address in a list we've
- obtained from cache. There is a possibility that the host is
- under dynamic DNS and has changed its address. Resolve it
- again. */
- forget_host_lookup (host);
- goto again;
+ address_list_set_faulty (al, i);
}
- return sock;
-}
-
-int
-test_socket_open (int sock)
-{
-#ifdef HAVE_SELECT
- fd_set check_set;
- struct timeval to;
-
- /* Check if we still have a valid (non-EOF) connection. From Andrew
- * Maholski's code in the Unix Socket FAQ. */
-
- FD_ZERO (&check_set);
- FD_SET (sock, &check_set);
+ /* Failed to connect to any of the addresses in AL. */
- /* Wait one microsecond */
- to.tv_sec = 0;
- to.tv_usec = 1;
-
- /* If we get a timeout, then that means still connected */
- if (select (sock + 1, &check_set, NULL, NULL, &to) == 0)
+ if (address_list_connected_p (al))
{
- /* Connection is valid (not EOF), so continue */
- return 1;
+ /* We connected to AL before, but cannot do so now. That might
+ indicate that our DNS cache entry for HOST has expired. */
+ address_list_release (al);
+ al = lookup_host (host, LH_REFRESH);
+ goto retry;
}
- else
- return 0;
-#else
- /* Without select, it's hard to know for sure. */
- return 1;
-#endif
+ address_list_release (al);
+
+ return -1;
}
+\f
+/* Create a socket, bind it to local interface BIND_ADDRESS on port
+ *PORT, set up a listen backlog, and return the resulting socket, or
+ -1 in case of error.
-/* Create a socket and bind it to PORT locally. Calling accept() on
- such a socket waits for and accepts incoming TCP connections. The
- resulting socket is stored to LOCAL_SOCK. */
+ BIND_ADDRESS is the address of the interface to bind to. If it is
+ NULL, the socket is bound to the default address. PORT should
+ point to the port number that will be used for the binding. If
+ that number is 0, the system will choose a suitable port, and the
+ chosen value will be written to *PORT.
-uerr_t
-bindport (const ip_address *bind_address, int *port, int *local_sock)
+ Calling accept() on such a socket waits for and accepts incoming
+ TCP connections. */
+
+int
+bind_local (const ip_address *bind_address, int *port)
{
- int msock;
+ int sock;
int family = AF_INET;
- int optval;
struct sockaddr_storage ss;
struct sockaddr *sa = (struct sockaddr *)&ss;
- memset (&ss, 0, sizeof (ss));
+
+ /* For setting options with setsockopt. */
+ int setopt_val = 1;
+ void *setopt_ptr = (void *)&setopt_val;
+ socklen_t setopt_size = sizeof (setopt_val);
#ifdef ENABLE_IPV6
if (bind_address->type == IPV6_ADDRESS)
family = AF_INET6;
#endif
- if ((msock = socket (family, SOCK_STREAM, 0)) < 0)
- return CONSOCKERR;
+ sock = socket (family, SOCK_STREAM, 0);
+ if (sock < 0)
+ return -1;
#ifdef SO_REUSEADDR
- optval = 1;
- if (setsockopt (msock, SOL_SOCKET, SO_REUSEADDR,
- (void *)&optval, (socklen_t)sizeof (optval)) < 0)
- {
- CLOSE (msock);
- return CONSOCKERR;
- }
-#endif
-
-#ifdef ENABLE_IPV6
-# ifdef HAVE_IPV6_V6ONLY
- if (family == AF_INET6)
- {
- optval = 1;
- /* if setsockopt fails, go on anyway */
- setsockopt (msock, IPPROTO_IPV6, IPV6_V6ONLY,
- (void *)&optval, (socklen_t)sizeof (optval));
- }
-# endif
+ setsockopt (sock, SOL_SOCKET, SO_REUSEADDR, setopt_ptr, setopt_size);
#endif
+ xzero (ss);
sockaddr_set_data (sa, bind_address, *port);
- if (bind (msock, sa, sockaddr_size (sa)) < 0)
+ if (bind (sock, sa, sockaddr_size (sa)) < 0)
{
- CLOSE (msock);
- return BINDERR;
+ fd_close (sock);
+ return -1;
}
- DEBUGP (("Local socket fd %d bound.\n", msock));
- if (!*port)
+ DEBUGP (("Local socket fd %d bound.\n", sock));
+
+ /* If *PORT is 0, find out which port we've bound to. */
+ if (*port == 0)
{
- socklen_t sa_len = sockaddr_size (sa);
- if (getsockname (msock, sa, &sa_len) < 0)
+ socklen_t addrlen = sockaddr_size (sa);
+ if (getsockname (sock, sa, &addrlen) < 0)
{
- CLOSE (msock);
- return CONPORTERR;
+ /* If we can't find out the socket's local address ("name"),
+ something is seriously wrong with the socket, and it's
+ unusable for us anyway because we must know the chosen
+ port. */
+ fd_close (sock);
+ return -1;
}
sockaddr_get_data (sa, NULL, port);
DEBUGP (("binding to address %s using port %i.\n",
pretty_print_address (bind_address), *port));
}
- if (listen (msock, 1) < 0)
+ if (listen (sock, 1) < 0)
{
- CLOSE (msock);
- return LISTENERR;
+ fd_close (sock);
+ return -1;
}
- *local_sock = msock;
- return BINDOK;
+ return sock;
}
-#ifdef HAVE_SELECT
-/* Wait for file descriptor FD to be available, timing out after
- MAXTIME seconds. "Available" means readable if writep is 0,
- writeable otherwise.
-
- Returns 1 if FD is available, 0 for timeout and -1 for error. */
-
-int
-select_fd (int fd, double maxtime, int writep)
-{
- fd_set fds;
- fd_set *rd = NULL, *wrt = NULL;
- struct timeval tmout;
- int result;
-
- FD_ZERO (&fds);
- FD_SET (fd, &fds);
- *(writep ? &wrt : &rd) = &fds;
-
- tmout.tv_sec = (long)maxtime;
- tmout.tv_usec = 1000000L * (maxtime - (long)maxtime);
-
- do
- result = select (fd + 1, rd, wrt, NULL, &tmout);
- while (result < 0 && errno == EINTR);
-
- /* When we've timed out, set errno to ETIMEDOUT for the convenience
- of the caller. */
- if (result == 0)
- errno = ETIMEDOUT;
+/* Like a call to accept(), but with the added check for timeout.
- return result;
-}
-#endif /* HAVE_SELECT */
+ In other words, accept a client connection on LOCAL_SOCK, and
+ return the new socket used for communication with the client.
+ LOCAL_SOCK should have been bound, e.g. using bind_local().
-/* Accept a connection on LOCAL_SOCK, and store the new socket to
- *SOCK. It blocks the caller until a connection is established. If
- no connection is established for opt.connect_timeout seconds, the
+ The caller is blocked until a connection is established. If no
+ connection is established for opt.connect_timeout seconds, the
function exits with an error status. */
-uerr_t
-acceptport (int local_sock, int *sock)
+int
+accept_connection (int local_sock)
{
+ int sock;
+
+ /* We don't need the values provided by accept, but accept
+ apparently requires them to be present. */
struct sockaddr_storage ss;
struct sockaddr *sa = (struct sockaddr *)&ss;
socklen_t addrlen = sizeof (ss);
-#ifdef HAVE_SELECT
- if (select_fd (local_sock, opt.connect_timeout, 0) <= 0)
- return ACCEPTERR;
-#endif
- if ((*sock = accept (local_sock, sa, &addrlen)) < 0)
- return ACCEPTERR;
- DEBUGP (("Created socket fd %d.\n", *sock));
- return ACCEPTOK;
+ if (opt.connect_timeout)
+ {
+ int test = select_fd (local_sock, opt.connect_timeout, WAIT_FOR_READ);
+ if (test == 0)
+ errno = ETIMEDOUT;
+ if (test <= 0)
+ return -1;
+ }
+ sock = accept (local_sock, sa, &addrlen);
+ DEBUGP (("Accepted client at socket %d.\n", sock));
+ return sock;
}
-/* Return the local IP address associated with the connection on FD. */
+/* Get the IP address associated with the connection on FD and store
+ it to IP. Return true on success, false otherwise.
-int
-conaddr (int fd, ip_address *ip)
+ If ENDPOINT is ENDPOINT_LOCAL, it returns the address of the local
+ (client) side of the socket. Else if ENDPOINT is ENDPOINT_PEER, it
+ returns the address of the remote (peer's) side of the socket. */
+
+bool
+socket_ip_address (int sock, ip_address *ip, int endpoint)
{
struct sockaddr_storage storage;
struct sockaddr *sockaddr = (struct sockaddr *)&storage;
socklen_t addrlen = sizeof (storage);
+ int ret;
- if (getsockname (fd, sockaddr, &addrlen) < 0)
- return 0;
+ if (endpoint == ENDPOINT_LOCAL)
+ ret = getsockname (sock, sockaddr, &addrlen);
+ else if (endpoint == ENDPOINT_PEER)
+ ret = getpeername (sock, sockaddr, &addrlen);
+ else
+ abort ();
+ if (ret < 0)
+ return false;
switch (sockaddr->sa_family)
{
ADDRESS_IPV6_SCOPE (ip) = sa6->sin6_scope_id;
#endif
DEBUGP (("conaddr is: %s\n", pretty_print_address (ip)));
- return 1;
+ return true;
}
#endif
case AF_INET:
ip->type = IPV4_ADDRESS;
ADDRESS_IPV4_IN_ADDR (ip) = sa->sin_addr;
DEBUGP (("conaddr is: %s\n", pretty_print_address (ip)));
- return 1;
+ return true;
}
default:
abort ();
}
+}
+
+/* Return true if the error from the connect code can be considered
+ retryable. Wget normally retries after errors, but the exception
+ are the "unsupported protocol" type errors (possible on IPv4/IPv6
+ dual family systems) and "connection refused". */
+
+bool
+retryable_socket_connect_error (int err)
+{
+ /* Have to guard against some of these values not being defined.
+ Cannot use a switch statement because some of the values might be
+ equal. */
+ if (false
+#ifdef EAFNOSUPPORT
+ || err == EAFNOSUPPORT
+#endif
+#ifdef EPFNOSUPPORT
+ || err == EPFNOSUPPORT
+#endif
+#ifdef ESOCKTNOSUPPORT /* no, "sockt" is not a typo! */
+ || err == ESOCKTNOSUPPORT
+#endif
+#ifdef EPROTONOSUPPORT
+ || err == EPROTONOSUPPORT
+#endif
+#ifdef ENOPROTOOPT
+ || err == ENOPROTOOPT
+#endif
+ /* Apparently, older versions of Linux and BSD used EINVAL
+ instead of EAFNOSUPPORT and such. */
+ || err == EINVAL
+ )
+ return false;
+
+ if (!opt.retry_connrefused)
+ if (err == ECONNREFUSED
+#ifdef ENETUNREACH
+ || err == ENETUNREACH /* network is unreachable */
+#endif
+#ifdef EHOSTUNREACH
+ || err == EHOSTUNREACH /* host is unreachable */
+#endif
+ )
+ return false;
- return 0;
+ return true;
}
-/* Read at most LEN bytes from FD, storing them to BUF. This is
- virtually the same as read(), but takes care of EINTR braindamage
- and uses select() to timeout the stale connections (a connection is
- stale if more than OPT.READ_TIMEOUT time is spent in select() or
- read()). */
+/* Wait for a single descriptor to become available, timing out after
+ MAXTIME seconds. Returns 1 if FD is available, 0 for timeout and
+ -1 for error. The argument WAIT_FOR can be a combination of
+ WAIT_FOR_READ and WAIT_FOR_WRITE.
+
+ This is a mere convenience wrapper around the select call, and
+ should be taken as such (for example, it doesn't implement Wget's
+ 0-timeout-means-no-timeout semantics.) */
int
-iread (int fd, char *buf, int len)
+select_fd (int fd, double maxtime, int wait_for)
{
- int res;
+ fd_set fdset;
+ fd_set *rd = NULL, *wr = NULL;
+ struct timeval tmout;
+ int result;
-#ifdef HAVE_SELECT
- if (opt.read_timeout)
- if (select_fd (fd, opt.read_timeout, 0) <= 0)
- return -1;
+ FD_ZERO (&fdset);
+ FD_SET (fd, &fdset);
+ if (wait_for & WAIT_FOR_READ)
+ rd = &fdset;
+ if (wait_for & WAIT_FOR_WRITE)
+ wr = &fdset;
+
+ tmout.tv_sec = (long) maxtime;
+ tmout.tv_usec = 1000000 * (maxtime - (long) maxtime);
+
+ do
+ result = select (fd + 1, rd, wr, NULL, &tmout);
+ while (result < 0 && errno == EINTR);
+
+ return result;
+}
+
+bool
+test_socket_open (int sock)
+{
+ fd_set check_set;
+ struct timeval to;
+
+ /* Check if we still have a valid (non-EOF) connection. From Andrew
+ * Maholski's code in the Unix Socket FAQ. */
+
+ FD_ZERO (&check_set);
+ FD_SET (sock, &check_set);
+
+ /* Wait one microsecond */
+ to.tv_sec = 0;
+ to.tv_usec = 1;
+
+ /* If we get a timeout, then that means still connected */
+ if (select (sock + 1, &check_set, NULL, NULL, &to) == 0)
+ {
+ /* Connection is valid (not EOF), so continue */
+ return true;
+ }
+ else
+ return false;
+}
+\f
+/* Basic socket operations, mostly EINTR wrappers. */
+
+#ifdef WINDOWS
+# define read(fd, buf, cnt) recv (fd, buf, cnt, 0)
+# define write(fd, buf, cnt) send (fd, buf, cnt, 0)
+# define close(fd) closesocket (fd)
#endif
+
+#ifdef __BEOS__
+# define read(fd, buf, cnt) recv (fd, buf, cnt, 0)
+# define write(fd, buf, cnt) send (fd, buf, cnt, 0)
+#endif
+
+static int
+sock_read (int fd, char *buf, int bufsize)
+{
+ int res;
do
- res = READ (fd, buf, len);
+ res = read (fd, buf, bufsize);
while (res == -1 && errno == EINTR);
+ return res;
+}
+static int
+sock_write (int fd, char *buf, int bufsize)
+{
+ int res;
+ do
+ res = write (fd, buf, bufsize);
+ while (res == -1 && errno == EINTR);
return res;
}
-/* Write LEN bytes from BUF to FD. This is similar to iread(), but
- unlike iread(), it makes sure that all of BUF is actually written
- to FD, so callers needn't bother with checking that the return
- value equals to LEN. Instead, you should simply check for -1. */
+static int
+sock_poll (int fd, double timeout, int wait_for)
+{
+ return select_fd (fd, timeout, wait_for);
+}
+
+static int
+sock_peek (int fd, char *buf, int bufsize)
+{
+ int res;
+ do
+ res = recv (fd, buf, bufsize, MSG_PEEK);
+ while (res == -1 && errno == EINTR);
+ return res;
+}
+
+static void
+sock_close (int fd)
+{
+ close (fd);
+ DEBUGP (("Closed fd %d\n", fd));
+}
+#undef read
+#undef write
+#undef close
+\f
+/* Reading and writing from the network. We build around the socket
+ (file descriptor) API, but support "extended" operations for things
+ that are not mere file descriptors under the hood, such as SSL
+ sockets.
+
+ That way the user code can call fd_read(fd, ...) and we'll run read
+ or SSL_read or whatever is necessary. */
+
+static struct hash_table *transport_map;
+static int transport_map_modified_tick;
+
+struct transport_info {
+ fd_reader_t reader;
+ fd_writer_t writer;
+ fd_poller_t poller;
+ fd_peeker_t peeker;
+ fd_closer_t closer;
+ void *ctx;
+};
+
+/* Register the transport layer operations that will be used when
+ reading, writing, and polling FD.
+
+ This should be used for transport layers like SSL that piggyback on
+ sockets. FD should otherwise be a real socket, on which you can
+ call getpeername, etc. */
+
+void
+fd_register_transport (int fd, fd_reader_t reader, fd_writer_t writer,
+ fd_poller_t poller, fd_peeker_t peeker,
+ fd_closer_t closer, void *ctx)
+{
+ struct transport_info *info;
+
+ /* The file descriptor must be non-negative to be registered.
+ Negative values are ignored by fd_close(), and -1 cannot be used as
+ hash key. */
+ assert (fd >= 0);
+
+ info = xnew (struct transport_info);
+ info->reader = reader;
+ info->writer = writer;
+ info->poller = poller;
+ info->peeker = peeker;
+ info->closer = closer;
+ info->ctx = ctx;
+ if (!transport_map)
+ transport_map = hash_table_new (0, NULL, NULL);
+ hash_table_put (transport_map, (void *) fd, info);
+ ++transport_map_modified_tick;
+}
+
+/* Return context of the transport registered with
+ fd_register_transport. This assumes fd_register_transport was
+ previously called on FD. */
+
+void *
+fd_transport_context (int fd)
+{
+ struct transport_info *info = hash_table_get (transport_map, (void *) fd);
+ return info->ctx;
+}
+
+/* When fd_read/fd_write are called multiple times in a loop, they should
+ remember the INFO pointer instead of fetching it every time. It is
+ not enough to compare FD to LAST_FD because FD might have been
+ closed and reopened. modified_tick ensures that changes to
+ transport_map will not be unnoticed.
+
+ This is a macro because we want the static storage variables to be
+ per-function. */
+
+#define LAZY_RETRIEVE_INFO(info) do { \
+ static struct transport_info *last_info; \
+ static int last_fd = -1, last_tick; \
+ if (!transport_map) \
+ info = NULL; \
+ else if (last_fd == fd && last_tick == transport_map_modified_tick) \
+ info = last_info; \
+ else \
+ { \
+ info = hash_table_get (transport_map, (void *) fd); \
+ last_fd = fd; \
+ last_info = info; \
+ last_tick = transport_map_modified_tick; \
+ } \
+} while (0)
+
+static bool
+poll_internal (int fd, struct transport_info *info, int wf, double timeout)
+{
+ if (timeout == -1)
+ timeout = opt.read_timeout;
+ if (timeout)
+ {
+ int test;
+ if (info && info->poller)
+ test = info->poller (fd, timeout, wf, info->ctx);
+ else
+ test = sock_poll (fd, timeout, wf);
+ if (test == 0)
+ errno = ETIMEDOUT;
+ if (test <= 0)
+ return false;
+ }
+ return true;
+}
+
+/* Read no more than BUFSIZE bytes of data from FD, storing them to
+ BUF. If TIMEOUT is non-zero, the operation aborts if no data is
+ received after that many seconds. If TIMEOUT is -1, the value of
+ opt.timeout is used for TIMEOUT. */
+
+int
+fd_read (int fd, char *buf, int bufsize, double timeout)
+{
+ struct transport_info *info;
+ LAZY_RETRIEVE_INFO (info);
+ if (!poll_internal (fd, info, WAIT_FOR_READ, timeout))
+ return -1;
+ if (info && info->reader)
+ return info->reader (fd, buf, bufsize, info->ctx);
+ else
+ return sock_read (fd, buf, bufsize);
+}
+
+/* Like fd_read, except it provides a "preview" of the data that will
+ be read by subsequent calls to fd_read. Specifically, it copies no
+ more than BUFSIZE bytes of the currently available data to BUF and
+ returns the number of bytes copied. Return values and timeout
+ semantics are the same as those of fd_read.
+
+ CAVEAT: Do not assume that the first subsequent call to fd_read
+ will retrieve the same amount of data. Reading can return more or
+ less data, depending on the TCP implementation and other
+ circumstances. However, barring an error, it can be expected that
+ all the peeked data will eventually be read by fd_read. */
+
+int
+fd_peek (int fd, char *buf, int bufsize, double timeout)
+{
+ struct transport_info *info;
+ LAZY_RETRIEVE_INFO (info);
+ if (!poll_internal (fd, info, WAIT_FOR_READ, timeout))
+ return -1;
+ if (info && info->peeker)
+ return info->peeker (fd, buf, bufsize, info->ctx);
+ else
+ return sock_peek (fd, buf, bufsize);
+}
+
+/* Write the entire contents of BUF to FD. If TIMEOUT is non-zero,
+ the operation aborts if no data is received after that many
+ seconds. If TIMEOUT is -1, the value of opt.timeout is used for
+ TIMEOUT. */
int
-iwrite (int fd, char *buf, int len)
+fd_write (int fd, char *buf, int bufsize, double timeout)
{
- int res = 0;
+ int res;
+ struct transport_info *info;
+ LAZY_RETRIEVE_INFO (info);
- /* `write' may write less than LEN bytes, thus the outward loop
- keeps trying it until all was written, or an error occurred. The
- inner loop is reserved for the usual EINTR f*kage, and the
- innermost loop deals with the same during select(). */
- while (len > 0)
+ /* `write' may write less than LEN bytes, thus the loop keeps trying
+ it until all was written, or an error occurred. */
+ res = 0;
+ while (bufsize > 0)
{
-#ifdef HAVE_SELECT
- if (opt.read_timeout)
- if (select_fd (fd, opt.read_timeout, 1) <= 0)
- return -1;
-#endif
- do
- res = WRITE (fd, buf, len);
- while (res == -1 && errno == EINTR);
+ if (!poll_internal (fd, info, WAIT_FOR_WRITE, timeout))
+ return -1;
+ if (info && info->writer)
+ res = info->writer (fd, buf, bufsize, info->ctx);
+ else
+ res = sock_write (fd, buf, bufsize);
if (res <= 0)
break;
buf += res;
- len -= res;
+ bufsize -= res;
}
return res;
}
+
+/* Close the file descriptor FD. */
+
+void
+fd_close (int fd)
+{
+ struct transport_info *info;
+ if (fd < 0)
+ return;
+
+ /* Don't use LAZY_RETRIEVE_INFO because fd_close() is only called once
+ per socket, so that particular optimization wouldn't work. */
+ info = NULL;
+ if (transport_map)
+ info = hash_table_get (transport_map, (void *) fd);
+
+ if (info && info->closer)
+ info->closer (fd, info->ctx);
+ else
+ sock_close (fd);
+
+ if (info)
+ {
+ hash_table_remove (transport_map, (void *) fd);
+ xfree (info);
+ ++transport_map_modified_tick;
+ }
+}