/* Various functions of utilitarian nature.
- Copyright (C) 1995, 1996, 1997, 1998, 2000 Free Software Foundation, Inc.
+ Copyright (C) 1995, 1996, 1997, 1998, 2000, 2001
+ Free Software Foundation, Inc.
-This file is part of Wget.
+This file is part of GNU Wget.
-This program is free software; you can redistribute it and/or modify
+GNU Wget is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
-This program is distributed in the hope that it will be useful,
+GNU Wget is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with this program; if not, write to the Free Software
-Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */
+along with Wget; if not, write to the Free Software
+Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+
+In addition, as a special exception, the Free Software Foundation
+gives permission to link the code of its release of Wget with the
+OpenSSL project's "OpenSSL" library (or with modified versions of it
+that use the same license as the "OpenSSL" library), and distribute
+the linked executables. You must obey the GNU General Public License
+in all respects for all of the code used other than "OpenSSL". If you
+modify this file, you may extend this exception to your version of the
+file, but you are not obligated to do so. If you do not wish to do
+so, delete this exception statement from your version. */
#include <config.h>
#else /* not HAVE_STRING_H */
# include <strings.h>
#endif /* not HAVE_STRING_H */
-#include <ctype.h>
#include <sys/types.h>
#ifdef HAVE_UNISTD_H
# include <unistd.h>
#include <fcntl.h>
#include <assert.h>
+/* For TIOCGWINSZ and friends: */
+#ifdef HAVE_SYS_IOCTL_H
+# include <sys/ioctl.h>
+#endif
+#ifdef HAVE_TERMIOS_H
+# include <termios.h>
+#endif
+
+/* Needed for run_with_timeout. */
+#undef USE_SIGNAL_TIMEOUT
+#ifdef HAVE_SIGNAL_H
+# include <signal.h>
+#endif
+#ifdef HAVE_SETJMP_H
+# include <setjmp.h>
+#endif
+/* If sigsetjmp is a macro, configure won't pick it up. */
+#ifdef sigsetjmp
+# define HAVE_SIGSETJMP
+#endif
+#ifdef HAVE_SIGNAL
+# ifdef HAVE_SIGSETJMP
+# define USE_SIGNAL_TIMEOUT
+# endif
+# ifdef HAVE_SIGBLOCK
+# define USE_SIGNAL_TIMEOUT
+# endif
+#endif
+
#include "wget.h"
#include "utils.h"
-#include "fnmatch.h"
#include "hash.h"
#ifndef errno
static void
memfatal (const char *what)
{
- /* HACK: expose save_log_p from log.c, so we can turn it off in
- order to prevent saving the log. Saving the log is dangerous
- because logprintf() and logputs() can call malloc(), so this
- could infloop. When logging is turned off, infloop can no longer
- happen.
-
- #### This is no longer really necessary because the new routines
- in log.c cons only if the line exceeds eighty characters. But
- this can come at the end of a line, so it's OK to be careful.
-
- On a more serious note, it would be good to have a
- log_forced_shutdown() routine that exposes this cleanly. */
- extern int save_log_p;
-
- save_log_p = 0;
+ /* Make sure we don't try to store part of the log line, and thus
+ call malloc. */
+ log_set_save_context (0);
logprintf (LOG_ALWAYS, _("%s: %s: Not enough memory.\n"), exec_name, what);
exit (1);
}
register_ptr (void *ptr, const char *file, int line)
{
int i;
- for (i = 0; i < ARRAY_SIZE (malloc_debug); i++)
+ for (i = 0; i < countof (malloc_debug); i++)
if (malloc_debug[i].ptr == NULL)
{
malloc_debug[i].ptr = ptr;
unregister_ptr (void *ptr)
{
int i;
- for (i = 0; i < ARRAY_SIZE (malloc_debug); i++)
+ for (i = 0; i < countof (malloc_debug); i++)
if (malloc_debug[i].ptr == ptr)
{
malloc_debug[i].ptr = NULL;
int i;
printf ("\nMalloc: %d\nFree: %d\nBalance: %d\n\n",
malloc_count, free_count, malloc_count - free_count);
- for (i = 0; i < ARRAY_SIZE (malloc_debug); i++)
+ for (i = 0; i < countof (malloc_debug); i++)
if (malloc_debug[i].ptr != NULL)
printf ("0x%08ld: %s:%d\n", (long)malloc_debug[i].ptr,
malloc_debug[i].file, malloc_debug[i].line);
#endif /* DEBUG_MALLOC */
\f
+/* Utility function: like xstrdup(), but also lowercases S. */
+
+char *
+xstrdup_lower (const char *s)
+{
+ char *copy = xstrdup (s);
+ char *p = copy;
+ for (; *p; p++)
+ *p = TOLOWER (*p);
+ return copy;
+}
+
+/* Return a count of how many times CHR occurs in STRING. */
+
+int
+count_char (const char *string, char chr)
+{
+ const char *p;
+ int count = 0;
+ for (p = string; *p; p++)
+ if (*p == chr)
+ ++count;
+ return count;
+}
+
/* Copy the string formed by two pointers (one on the beginning, other
on the char after the last char) to a new, malloc-ed location.
0-terminate it. */
}
\f
/* Return pointer to a static char[] buffer in which zero-terminated
- string-representation of TM (in form hh:mm:ss) is printed. It is
- shamelessly non-reentrant, but it doesn't matter, really.
+ string-representation of TM (in form hh:mm:ss) is printed.
+
+ If TM is non-NULL, the current time-in-seconds will be stored
+ there.
+
+ (#### This is misleading: one would expect TM would be used instead
+ of the current time in that case. This design was probably
+ influenced by the design time(2), and should be changed at some
+ points. No callers use non-NULL TM anyway.) */
- If TM is non-NULL, the time_t of the current time will be stored
- there. */
char *
time_str (time_t *tm)
{
- static char tms[15];
+ static char output[15];
struct tm *ptm;
- time_t tim;
-
- *tms = '\0';
- tim = time (tm);
- if (tim == -1)
- return tms;
- ptm = localtime (&tim);
- sprintf (tms, "%02d:%02d:%02d", ptm->tm_hour, ptm->tm_min, ptm->tm_sec);
- return tms;
-}
+ time_t secs = time (tm);
-/* Returns an error message for ERRNUM. #### This requires more work.
- This function, as well as the whole error system, is very
- ill-conceived. */
-const char *
-uerrmsg (uerr_t errnum)
-{
- switch (errnum)
+ if (secs == -1)
{
- case URLUNKNOWN:
- return _("Unknown/unsupported protocol");
- break;
- case URLBADPORT:
- return _("Invalid port specification");
- break;
- case URLBADHOST:
- return _("Invalid host name");
- break;
- default:
- abort ();
- /* $@#@#$ compiler. */
- return NULL;
+ /* In case of error, return the empty string. Maybe we should
+ just abort if this happens? */
+ *output = '\0';
+ return output;
}
+ ptm = localtime (&secs);
+ sprintf (output, "%02d:%02d:%02d", ptm->tm_hour, ptm->tm_min, ptm->tm_sec);
+ return output;
}
-\f
-/* The Windows versions of the following two functions are defined in
- mswindows.c. */
-/* A cuserid() immitation using getpwuid(), to avoid hassling with
- utmp. Besides, not all systems have cuesrid(). Under Windows, it
- is defined in mswindows.c.
+/* Like the above, but include the date: YYYY-MM-DD hh:mm:ss. */
- If WHERE is non-NULL, the username will be stored there.
- Otherwise, it will be returned as a static buffer (as returned by
- getpwuid()). In the latter case, the buffer should be copied
- before calling getpwuid() or pwd_cuserid() again. */
-#ifndef WINDOWS
char *
-pwd_cuserid (char *where)
+datetime_str (time_t *tm)
{
- struct passwd *pwd;
+ static char output[20]; /* "YYYY-MM-DD hh:mm:ss" + \0 */
+ struct tm *ptm;
+ time_t secs = time (tm);
- if (!(pwd = getpwuid (getuid ())) || !pwd->pw_name)
- return NULL;
- if (where)
+ if (secs == -1)
{
- strcpy (where, pwd->pw_name);
- return where;
+ /* In case of error, return the empty string. Maybe we should
+ just abort if this happens? */
+ *output = '\0';
+ return output;
}
- else
- return pwd->pw_name;
+ ptm = localtime (&secs);
+ sprintf (output, "%04d-%02d-%02d %02d:%02d:%02d",
+ ptm->tm_year + 1900, ptm->tm_mon + 1, ptm->tm_mday,
+ ptm->tm_hour, ptm->tm_min, ptm->tm_sec);
+ return output;
}
+\f
+/* The Windows versions of the following two functions are defined in
+ mswindows.c. */
+#ifndef WINDOWS
void
fork_to_background (void)
{
if (!opt.lfilename)
{
- opt.lfilename = unique_name (DEFAULT_LOGFILE);
+ opt.lfilename = unique_name (DEFAULT_LOGFILE, 0);
changedp = 1;
}
pid = fork ();
else if (pid != 0)
{
/* parent, no error */
- printf (_("Continuing in background.\n"));
+ printf (_("Continuing in background, pid %d.\n"), (int)pid);
if (changedp)
printf (_("Output will be written to `%s'.\n"), opt.lfilename);
- exit (0);
+ exit (0); /* #### should we use _exit()? */
}
- /* child: keep running */
-}
-#endif /* not WINDOWS */
-\f
-/* Canonicalize PATH, and return a new path. The new path differs from PATH
- in that:
- Multple `/'s are collapsed to a single `/'.
- Leading `./'s and trailing `/.'s are removed.
- Trailing `/'s are removed.
- Non-leading `../'s and trailing `..'s are handled by removing
- portions of the path.
-
- E.g. "a/b/c/./../d/.." will yield "a/b". This function originates
- from GNU Bash.
-
- Changes for Wget:
- Always use '/' as stub_char.
- Don't check for local things using canon_stat.
- Change the original string instead of strdup-ing.
- React correctly when beginning with `./' and `../'. */
-void
-path_simplify (char *path)
-{
- register int i, start, ddot;
- char stub_char;
-
- if (!*path)
- return;
-
- /*stub_char = (*path == '/') ? '/' : '.';*/
- stub_char = '/';
-
- /* Addition: Remove all `./'-s preceding the string. If `../'-s
- precede, put `/' in front and remove them too. */
- i = 0;
- ddot = 0;
- while (1)
- {
- if (path[i] == '.' && path[i + 1] == '/')
- i += 2;
- else if (path[i] == '.' && path[i + 1] == '.' && path[i + 2] == '/')
- {
- i += 3;
- ddot = 1;
- }
- else
- break;
- }
- if (i)
- strcpy (path, path + i - ddot);
- /* Replace single `.' or `..' with `/'. */
- if ((path[0] == '.' && path[1] == '\0')
- || (path[0] == '.' && path[1] == '.' && path[2] == '\0'))
- {
- path[0] = stub_char;
- path[1] = '\0';
- return;
- }
- /* Walk along PATH looking for things to compact. */
- i = 0;
- while (1)
- {
- if (!path[i])
- break;
-
- while (path[i] && path[i] != '/')
- i++;
-
- start = i++;
-
- /* If we didn't find any slashes, then there is nothing left to do. */
- if (!path[start])
- break;
-
- /* Handle multiple `/'s in a row. */
- while (path[i] == '/')
- i++;
-
- if ((start + 1) != i)
- {
- strcpy (path + start + 1, path + i);
- i = start + 1;
- }
-
- /* Check for trailing `/'. */
- if (start && !path[i])
- {
- zero_last:
- path[--i] = '\0';
- break;
- }
-
- /* Check for `../', `./' or trailing `.' by itself. */
- if (path[i] == '.')
- {
- /* Handle trailing `.' by itself. */
- if (!path[i + 1])
- goto zero_last;
-
- /* Handle `./'. */
- if (path[i + 1] == '/')
- {
- strcpy (path + i, path + i + 1);
- i = (start < 0) ? 0 : start;
- continue;
- }
-
- /* Handle `../' or trailing `..' by itself. */
- if (path[i + 1] == '.' &&
- (path[i + 2] == '/' || !path[i + 2]))
- {
- while (--start > -1 && path[start] != '/');
- strcpy (path + start + 1, path + i + 2);
- i = (start < 0) ? 0 : start;
- continue;
- }
- } /* path == '.' */
- } /* while */
-
- if (!*path)
- {
- *path = stub_char;
- path[1] = '\0';
- }
+ /* child: give up the privileges and keep running. */
+ setsid ();
+ freopen ("/dev/null", "r", stdin);
+ freopen ("/dev/null", "w", stdout);
+ freopen ("/dev/null", "w", stderr);
}
+#endif /* not WINDOWS */
\f
/* "Touch" FILE, i.e. make its atime and mtime equal to the time
specified with TM. */
return S_ISDIR (buf.st_mode) ? 0 : 1;
}
-/* Return a unique filename, given a prefix and count */
+/* Return the size of file named by FILENAME, or -1 if it cannot be
+ opened or seeked into. */
+long
+file_size (const char *filename)
+{
+ long size;
+ /* We use fseek rather than stat to determine the file size because
+ that way we can also verify whether the file is readable.
+ Inspired by the POST patch by Arnaud Wylie. */
+ FILE *fp = fopen (filename, "rb");
+ if (!fp)
+ return -1;
+ fseek (fp, 0, SEEK_END);
+ size = ftell (fp);
+ fclose (fp);
+ return size;
+}
+
+/* stat file names named PREFIX.1, PREFIX.2, etc., until one that
+ doesn't exist is found. Return a freshly allocated copy of the
+ unused file name. */
+
static char *
-unique_name_1 (const char *fileprefix, int count)
+unique_name_1 (const char *prefix)
{
- char *filename;
+ int count = 1;
+ int plen = strlen (prefix);
+ char *template = (char *)alloca (plen + 1 + 24);
+ char *template_tail = template + plen;
- if (count)
- {
- filename = (char *)xmalloc (strlen (fileprefix) + numdigit (count) + 2);
- sprintf (filename, "%s.%d", fileprefix, count);
- }
- else
- filename = xstrdup (fileprefix);
+ memcpy (template, prefix, plen);
+ *template_tail++ = '.';
- if (!file_exists_p (filename))
- return filename;
- else
- {
- xfree (filename);
- return NULL;
- }
+ do
+ number_to_string (template_tail, count++);
+ while (file_exists_p (template));
+
+ return xstrdup (template);
}
-/* Return a unique file name, based on PREFIX. */
+/* Return a unique file name, based on FILE.
+
+ More precisely, if FILE doesn't exist, it is returned unmodified.
+ If not, FILE.1 is tried, then FILE.2, etc. The first FILE.<number>
+ file name that doesn't exist is returned.
+
+ The resulting file is not created, only verified that it didn't
+ exist at the point in time when the function was called.
+ Therefore, where security matters, don't rely that the file created
+ by this function exists until you open it with O_EXCL or
+ something.
+
+ If ALLOW_PASSTHROUGH is 0, it always returns a freshly allocated
+ string. Otherwise, it may return FILE if the file doesn't exist
+ (and therefore doesn't need changing). */
+
char *
-unique_name (const char *prefix)
+unique_name (const char *file, int allow_passthrough)
{
- char *file = NULL;
- int count = 0;
-
- while (!file)
- file = unique_name_1 (prefix, count++);
- return file;
+ /* If the FILE itself doesn't exist, return it without
+ modification. */
+ if (!file_exists_p (file))
+ return allow_passthrough ? (char *)file : xstrdup (file);
+
+ /* Otherwise, find a numeric suffix that results in unused file name
+ and return it. */
+ return unique_name_1 (file);
}
\f
/* Create DIRECTORY. If some of the pathname components of DIRECTORY
{
int quit = 0;
int i;
+ int ret = 0;
char *dir;
/* Make a copy of dir, to be able to write to it. Otherwise, the
if (!dir[i])
quit = 1;
dir[i] = '\0';
- /* Check whether the directory already exists. */
+ /* Check whether the directory already exists. Allow creation of
+ of intermediate directories to fail, as the initial path components
+ are not necessarily directories! */
if (!file_exists_p (dir))
- {
- if (mkdir (dir, 0777) < 0)
- return -1;
- }
+ ret = mkdir (dir, 0777);
+ else
+ ret = 0;
if (quit)
break;
else
dir[i] = '/';
}
- return 0;
+ return ret;
+}
+
+/* Merge BASE with FILE. BASE can be a directory or a file name, FILE
+ should be a file name.
+
+ file_merge("/foo/bar", "baz") => "/foo/baz"
+ file_merge("/foo/bar/", "baz") => "/foo/bar/baz"
+ file_merge("foo", "bar") => "bar"
+
+ In other words, it's a simpler and gentler version of uri_merge_1. */
+
+char *
+file_merge (const char *base, const char *file)
+{
+ char *result;
+ const char *cut = (const char *)strrchr (base, '/');
+
+ if (!cut)
+ return xstrdup (file);
+
+ result = (char *)xmalloc (cut - base + 1 + strlen (file) + 1);
+ memcpy (result, base, cut - base);
+ result[cut - base] = '/';
+ strcpy (result + (cut - base) + 1, file);
+
+ return result;
}
\f
static int in_acclist PARAMS ((const char *const *, const char *, int));
return 1;
}
-/* Match the end of STRING against PATTERN. For instance:
+/* Return non-zero if STRING ends with TAIL. For instance:
- match_backwards ("abc", "bc") -> 1
- match_backwards ("abc", "ab") -> 0
- match_backwards ("abc", "abc") -> 1 */
-static int
-match_backwards (const char *string, const char *pattern)
+ match_tail ("abc", "bc", 0) -> 1
+ match_tail ("abc", "ab", 0) -> 0
+ match_tail ("abc", "abc", 0) -> 1
+
+ If FOLD_CASE_P is non-zero, the comparison will be
+ case-insensitive. */
+
+int
+match_tail (const char *string, const char *tail, int fold_case_p)
{
int i, j;
- for (i = strlen (string), j = strlen (pattern); i >= 0 && j >= 0; i--, j--)
- if (string[i] != pattern[j])
- break;
- /* If the pattern was exhausted, the match was succesful. */
+ /* We want this to be fast, so we code two loops, one with
+ case-folding, one without. */
+
+ if (!fold_case_p)
+ {
+ for (i = strlen (string), j = strlen (tail); i >= 0 && j >= 0; i--, j--)
+ if (string[i] != tail[j])
+ break;
+ }
+ else
+ {
+ for (i = strlen (string), j = strlen (tail); i >= 0 && j >= 0; i--, j--)
+ if (TOLOWER (string[i]) != TOLOWER (tail[j]))
+ break;
+ }
+
+ /* If the tail was exhausted, the match was succesful. */
if (j == -1)
return 1;
else
}
/* Checks whether string S matches each element of ACCEPTS. A list
- element are matched either with fnmatch() or match_backwards(),
+ element are matched either with fnmatch() or match_tail(),
according to whether the element contains wildcards or not.
If the BACKWARD is 0, don't do backward comparison -- just compare
{
if (backward)
{
- if (match_backwards (s, *accepts))
+ if (match_tail (s, *accepts, 0))
return 1;
}
else
return 0;
}
-/* Return the malloc-ed suffix of STR. For instance:
+/* Return the location of STR's suffix (file extension). Examples:
suffix ("foo.bar") -> "bar"
suffix ("foo.bar.baz") -> "baz"
suffix ("/foo/bar") -> NULL
{
int i;
- for (i = strlen (str); i && str[i] != '/' && str[i] != '.'; i--);
+ for (i = strlen (str); i && str[i] != '/' && str[i] != '.'; i--)
+ ;
+
if (str[i++] == '.')
- return xstrdup (str + i);
+ return (char *)str + i;
else
return NULL;
}
-/* Read a line from FP. The function reallocs the storage as needed
- to accomodate for any length of the line. Reallocs are done
- storage exponentially, doubling the storage after each overflow to
- minimize the number of calls to realloc() and fgets(). The newline
- character at the end of line is retained.
+/* Return non-zero if S contains globbing wildcards (`*', `?', `[' or
+ `]'). */
+
+int
+has_wildcards_p (const char *s)
+{
+ for (; *s; s++)
+ if (*s == '*' || *s == '?' || *s == '[' || *s == ']')
+ return 1;
+ return 0;
+}
+
+/* Return non-zero if FNAME ends with a typical HTML suffix. The
+ following (case-insensitive) suffixes are presumed to be HTML files:
+
+ html
+ htm
+ ?html (`?' matches one character)
+
+ #### CAVEAT. This is not necessarily a good indication that FNAME
+ refers to a file that contains HTML! */
+int
+has_html_suffix_p (const char *fname)
+{
+ char *suf;
+
+ if ((suf = suffix (fname)) == NULL)
+ return 0;
+ if (!strcasecmp (suf, "html"))
+ return 1;
+ if (!strcasecmp (suf, "htm"))
+ return 1;
+ if (suf[0] && !strcasecmp (suf + 1, "html"))
+ return 1;
+ return 0;
+}
+
+/* Read a line from FP and return the pointer to freshly allocated
+ storage. The storage space is obtained through malloc() and should
+ be freed with free() when it is no longer needed.
+
+ The length of the line is not limited, except by available memory.
+ The newline character at the end of line is retained. The line is
+ terminated with a zero character.
After end-of-file is encountered without anything being read, NULL
is returned. NULL is also returned on error. To distinguish
read_whole_line (FILE *fp)
{
int length = 0;
- int bufsize = 81;
+ int bufsize = 82;
char *line = (char *)xmalloc (bufsize);
while (fgets (line + length, bufsize - length, fp))
{
length += strlen (line + length);
- assert (length > 0);
+ if (length == 0)
+ /* Possible for example when reading from a binary file where
+ a line begins with \0. */
+ continue;
+
if (line[length - 1] == '\n')
break;
+
/* fgets() guarantees to read the whole line, or to use up the
space we've given it. We can double the buffer
unconditionally. */
efficiency, but at some cost to generality. */
fm->content = mmap (NULL, fm->length, PROT_READ | PROT_WRITE,
MAP_PRIVATE, fd, 0);
- if (fm->content == MAP_FAILED)
+ if (fm->content == (char *)MAP_FAILED)
goto mmap_lose;
if (!inhibit_close)
close (fd);
/* Normally, we grow SIZE exponentially to make the number
of calls to read() and realloc() logarithmic in relation
to file size. However, read() can read an amount of data
- smaller than requested, and it would be unreasonably to
+ smaller than requested, and it would be unreasonable to
double SIZE every time *something* was read. Therefore,
we double SIZE only when the length exceeds half of the
entire allocated size. */
/* First check whether the set element already exists. If it does,
do nothing so that we don't have to free() the old element and
then strdup() a new one. */
- if (hash_table_exists (ht, s))
+ if (hash_table_contains (ht, s))
return;
/* We use "1" as value. It provides us a useful and clear arbitrary
hash_table_put (ht, xstrdup (s), "1");
}
-/* Synonym for hash_table_exists... */
+/* Synonym for hash_table_contains... */
int
-string_set_exists (struct hash_table *ht, const char *s)
+string_set_contains (struct hash_table *ht, const char *s)
{
- return hash_table_exists (ht, s);
+ return hash_table_contains (ht, s);
}
static int
}
\f
-/* Engine for legible and legible_long_long; this function works on
+/* Engine for legible and legible_very_long; this function works on
strings. */
static char *
{
char inbuf[24];
/* Print the number into the buffer. */
- long_to_string (inbuf, l);
+ number_to_string (inbuf, l);
return legible_1 (inbuf);
}
+/* Write a string representation of NUMBER into the provided buffer.
+ We cannot use sprintf() because we cannot be sure whether the
+ platform supports printing of what we chose for VERY_LONG_TYPE.
+
+ Example: Gcc supports `long long' under many platforms, but on many
+ of those the native libc knows nothing of it and therefore cannot
+ print it.
+
+ How long BUFFER needs to be depends on the platform and the content
+ of NUMBER. For 64-bit VERY_LONG_TYPE (the most common case), 24
+ bytes are sufficient. Using more might be a good idea.
+
+ This function does not go through the hoops that long_to_string
+ goes to because it doesn't aspire to be fast. (It's called perhaps
+ once in a Wget run.) */
+
+static void
+very_long_to_string (char *buffer, VERY_LONG_TYPE number)
+{
+ int i = 0;
+ int j;
+
+ /* Print the number backwards... */
+ do
+ {
+ buffer[i++] = '0' + number % 10;
+ number /= 10;
+ }
+ while (number);
+
+ /* ...and reverse the order of the digits. */
+ for (j = 0; j < i / 2; j++)
+ {
+ char c = buffer[j];
+ buffer[j] = buffer[i - 1 - j];
+ buffer[i - 1 - j] = c;
+ }
+ buffer[i] = '\0';
+}
+
/* The same as legible(), but works on VERY_LONG_TYPE. See sysdep.h. */
char *
legible_very_long (VERY_LONG_TYPE l)
{
char inbuf[128];
/* Print the number into the buffer. */
- sprintf (inbuf, VERY_LONG_FORMAT, l);
+ very_long_to_string (inbuf, l);
return legible_1 (inbuf);
}
/* Count the digits in a (long) integer. */
int
-numdigit (long a)
+numdigit (long number)
{
- int res = 1;
- while ((a /= 10) != 0)
- ++res;
- return res;
+ int cnt = 1;
+ if (number < 0)
+ {
+ number = -number;
+ ++cnt;
+ }
+ while ((number /= 10) > 0)
+ ++cnt;
+ return cnt;
}
-/* Print NUMBER to BUFFER. This is equivalent to sprintf(buffer,
- "%ld", number), only much faster.
+/* A half-assed implementation of INT_MAX on machines that don't
+ bother to define one. */
+#ifndef INT_MAX
+# define INT_MAX ((int) ~((unsigned)1 << 8 * sizeof (int) - 1))
+#endif
- BUFFER should accept 24 bytes. This should suffice for the longest
- numbers on 64-bit machines, including the `-' sign and the trailing
- \0. */
-void
-long_to_string (char *buffer, long number)
+#define ONE_DIGIT(figure) *p++ = n / (figure) + '0'
+#define ONE_DIGIT_ADVANCE(figure) (ONE_DIGIT (figure), n %= (figure))
+
+#define DIGITS_1(figure) ONE_DIGIT (figure)
+#define DIGITS_2(figure) ONE_DIGIT_ADVANCE (figure); DIGITS_1 ((figure) / 10)
+#define DIGITS_3(figure) ONE_DIGIT_ADVANCE (figure); DIGITS_2 ((figure) / 10)
+#define DIGITS_4(figure) ONE_DIGIT_ADVANCE (figure); DIGITS_3 ((figure) / 10)
+#define DIGITS_5(figure) ONE_DIGIT_ADVANCE (figure); DIGITS_4 ((figure) / 10)
+#define DIGITS_6(figure) ONE_DIGIT_ADVANCE (figure); DIGITS_5 ((figure) / 10)
+#define DIGITS_7(figure) ONE_DIGIT_ADVANCE (figure); DIGITS_6 ((figure) / 10)
+#define DIGITS_8(figure) ONE_DIGIT_ADVANCE (figure); DIGITS_7 ((figure) / 10)
+#define DIGITS_9(figure) ONE_DIGIT_ADVANCE (figure); DIGITS_8 ((figure) / 10)
+#define DIGITS_10(figure) ONE_DIGIT_ADVANCE (figure); DIGITS_9 ((figure) / 10)
+
+/* DIGITS_<11-20> are only used on machines with 64-bit longs. */
+
+#define DIGITS_11(figure) ONE_DIGIT_ADVANCE (figure); DIGITS_10 ((figure) / 10)
+#define DIGITS_12(figure) ONE_DIGIT_ADVANCE (figure); DIGITS_11 ((figure) / 10)
+#define DIGITS_13(figure) ONE_DIGIT_ADVANCE (figure); DIGITS_12 ((figure) / 10)
+#define DIGITS_14(figure) ONE_DIGIT_ADVANCE (figure); DIGITS_13 ((figure) / 10)
+#define DIGITS_15(figure) ONE_DIGIT_ADVANCE (figure); DIGITS_14 ((figure) / 10)
+#define DIGITS_16(figure) ONE_DIGIT_ADVANCE (figure); DIGITS_15 ((figure) / 10)
+#define DIGITS_17(figure) ONE_DIGIT_ADVANCE (figure); DIGITS_16 ((figure) / 10)
+#define DIGITS_18(figure) ONE_DIGIT_ADVANCE (figure); DIGITS_17 ((figure) / 10)
+#define DIGITS_19(figure) ONE_DIGIT_ADVANCE (figure); DIGITS_18 ((figure) / 10)
+
+/* Print NUMBER to BUFFER in base 10. This should be completely
+ equivalent to `sprintf(buffer, "%ld", number)', only much faster.
+
+ The speedup may make a difference in programs that frequently
+ convert numbers to strings. Some implementations of sprintf,
+ particularly the one in GNU libc, have been known to be extremely
+ slow compared to this function.
+
+ Return the pointer to the location where the terminating zero was
+ printed. (Equivalent to calling buffer+strlen(buffer) after the
+ function is done.)
+
+ BUFFER should be big enough to accept as many bytes as you expect
+ the number to take up. On machines with 64-bit longs the maximum
+ needed size is 24 bytes. That includes the digits needed for the
+ largest 64-bit number, the `-' sign in case it's negative, and the
+ terminating '\0'. */
+
+char *
+number_to_string (char *buffer, long number)
{
-#if (SIZEOF_LONG != 4) && (SIZEOF_LONG != 8)
- /* Huh? */
- sprintf (buffer, "%ld", number);
-#else /* (SIZEOF_LONG == 4) || (SIZEOF_LONG == 8) */
char *p = buffer;
- int force = 0;
+ long n = number;
- if (number < 0)
+#if (SIZEOF_LONG != 4) && (SIZEOF_LONG != 8)
+ /* We are running in a strange or misconfigured environment. Let
+ sprintf cope with it. */
+ sprintf (buffer, "%ld", n);
+ p += strlen (buffer);
+#else /* (SIZEOF_LONG == 4) || (SIZEOF_LONG == 8) */
+
+ if (n < 0)
{
+ if (n < -INT_MAX)
+ {
+ /* We cannot print a '-' and assign -n to n because -n would
+ overflow. Let sprintf deal with this border case. */
+ sprintf (buffer, "%ld", n);
+ p += strlen (buffer);
+ return p;
+ }
+
*p++ = '-';
- number = -number;
+ n = -n;
}
-#define FROB(figure) do { \
- if (force || number >= figure) \
- *p++ = number / figure + '0', number %= figure, force = 1; \
- } while (0)
-#if SIZEOF_LONG == 8
- FROB (1000000000000000000L);
- FROB (100000000000000000L);
- FROB (10000000000000000L);
- FROB (1000000000000000L);
- FROB (100000000000000L);
- FROB (10000000000000L);
- FROB (1000000000000L);
- FROB (100000000000L);
- FROB (10000000000L);
-#endif /* SIZEOF_LONG == 8 */
- FROB (1000000000);
- FROB (100000000);
- FROB (10000000);
- FROB (1000000);
- FROB (100000);
- FROB (10000);
- FROB (1000);
- FROB (100);
- FROB (10);
-#undef FROB
- *p++ = number + '0';
+ if (n < 10) { DIGITS_1 (1); }
+ else if (n < 100) { DIGITS_2 (10); }
+ else if (n < 1000) { DIGITS_3 (100); }
+ else if (n < 10000) { DIGITS_4 (1000); }
+ else if (n < 100000) { DIGITS_5 (10000); }
+ else if (n < 1000000) { DIGITS_6 (100000); }
+ else if (n < 10000000) { DIGITS_7 (1000000); }
+ else if (n < 100000000) { DIGITS_8 (10000000); }
+ else if (n < 1000000000) { DIGITS_9 (100000000); }
+#if SIZEOF_LONG == 4
+ /* ``if (1)'' serves only to preserve editor indentation. */
+ else if (1) { DIGITS_10 (1000000000); }
+#else /* SIZEOF_LONG != 4 */
+ else if (n < 10000000000L) { DIGITS_10 (1000000000L); }
+ else if (n < 100000000000L) { DIGITS_11 (10000000000L); }
+ else if (n < 1000000000000L) { DIGITS_12 (100000000000L); }
+ else if (n < 10000000000000L) { DIGITS_13 (1000000000000L); }
+ else if (n < 100000000000000L) { DIGITS_14 (10000000000000L); }
+ else if (n < 1000000000000000L) { DIGITS_15 (100000000000000L); }
+ else if (n < 10000000000000000L) { DIGITS_16 (1000000000000000L); }
+ else if (n < 100000000000000000L) { DIGITS_17 (10000000000000000L); }
+ else if (n < 1000000000000000000L) { DIGITS_18 (100000000000000000L); }
+ else { DIGITS_19 (1000000000000000000L); }
+#endif /* SIZEOF_LONG != 4 */
+
*p = '\0';
#endif /* (SIZEOF_LONG == 4) || (SIZEOF_LONG == 8) */
+
+ return p;
+}
+
+#undef ONE_DIGIT
+#undef ONE_DIGIT_ADVANCE
+
+#undef DIGITS_1
+#undef DIGITS_2
+#undef DIGITS_3
+#undef DIGITS_4
+#undef DIGITS_5
+#undef DIGITS_6
+#undef DIGITS_7
+#undef DIGITS_8
+#undef DIGITS_9
+#undef DIGITS_10
+#undef DIGITS_11
+#undef DIGITS_12
+#undef DIGITS_13
+#undef DIGITS_14
+#undef DIGITS_15
+#undef DIGITS_16
+#undef DIGITS_17
+#undef DIGITS_18
+#undef DIGITS_19
+\f
+/* Support for timers. */
+
+#undef TIMER_WINDOWS
+#undef TIMER_GETTIMEOFDAY
+#undef TIMER_TIME
+
+/* Depending on the OS and availability of gettimeofday(), one and
+ only one of the above constants will be defined. Virtually all
+ modern Unix systems will define TIMER_GETTIMEOFDAY; Windows will
+ use TIMER_WINDOWS. TIMER_TIME is a catch-all method for
+ non-Windows systems without gettimeofday.
+
+ #### Perhaps we should also support ftime(), which exists on old
+ BSD 4.2-influenced systems? (It also existed under MS DOS Borland
+ C, if memory serves me.) */
+
+#ifdef WINDOWS
+# define TIMER_WINDOWS
+#else /* not WINDOWS */
+# ifdef HAVE_GETTIMEOFDAY
+# define TIMER_GETTIMEOFDAY
+# else
+# define TIMER_TIME
+# endif
+#endif /* not WINDOWS */
+
+#ifdef TIMER_GETTIMEOFDAY
+typedef struct timeval wget_sys_time;
+#endif
+
+#ifdef TIMER_TIME
+typedef time_t wget_sys_time;
+#endif
+
+#ifdef TIMER_WINDOWS
+typedef ULARGE_INTEGER wget_sys_time;
+#endif
+
+struct wget_timer {
+ /* The starting point in time which, subtracted from the current
+ time, yields elapsed time. */
+ wget_sys_time start;
+
+ /* The most recent elapsed time, calculated by wtimer_elapsed().
+ Measured in milliseconds. */
+ double elapsed_last;
+
+ /* Approximately, the time elapsed between the true start of the
+ measurement and the time represented by START. */
+ double elapsed_pre_start;
+};
+
+/* Allocate a timer. It is not legal to do anything with a freshly
+ allocated timer, except call wtimer_reset() or wtimer_delete(). */
+
+struct wget_timer *
+wtimer_allocate (void)
+{
+ struct wget_timer *wt =
+ (struct wget_timer *)xmalloc (sizeof (struct wget_timer));
+ return wt;
+}
+
+/* Allocate a new timer and reset it. Return the new timer. */
+
+struct wget_timer *
+wtimer_new (void)
+{
+ struct wget_timer *wt = wtimer_allocate ();
+ wtimer_reset (wt);
+ return wt;
+}
+
+/* Free the resources associated with the timer. Its further use is
+ prohibited. */
+
+void
+wtimer_delete (struct wget_timer *wt)
+{
+ xfree (wt);
+}
+
+/* Store system time to WST. */
+
+static void
+wtimer_sys_set (wget_sys_time *wst)
+{
+#ifdef TIMER_GETTIMEOFDAY
+ gettimeofday (wst, NULL);
+#endif
+
+#ifdef TIMER_TIME
+ time (wst);
+#endif
+
+#ifdef TIMER_WINDOWS
+ /* We use GetSystemTime to get the elapsed time. MSDN warns that
+ system clock adjustments can skew the output of GetSystemTime
+ when used as a timer and gives preference to GetTickCount and
+ high-resolution timers. But GetTickCount can overflow, and hires
+ timers are typically used for profiling, not for regular time
+ measurement. Since we handle clock skew anyway, we just use
+ GetSystemTime. */
+ FILETIME ft;
+ SYSTEMTIME st;
+ GetSystemTime (&st);
+
+ /* As recommended by MSDN, we convert SYSTEMTIME to FILETIME, copy
+ FILETIME to ULARGE_INTEGER, and use regular 64-bit integer
+ arithmetic on that. */
+ SystemTimeToFileTime (&st, &ft);
+ wst->HighPart = ft.dwHighDateTime;
+ wst->LowPart = ft.dwLowDateTime;
+#endif
+}
+
+/* Reset timer WT. This establishes the starting point from which
+ wtimer_elapsed() will return the number of elapsed
+ milliseconds. It is allowed to reset a previously used timer. */
+
+void
+wtimer_reset (struct wget_timer *wt)
+{
+ /* Set the start time to the current time. */
+ wtimer_sys_set (&wt->start);
+ wt->elapsed_last = 0;
+ wt->elapsed_pre_start = 0;
+}
+
+static double
+wtimer_sys_diff (wget_sys_time *wst1, wget_sys_time *wst2)
+{
+#ifdef TIMER_GETTIMEOFDAY
+ return ((double)(wst1->tv_sec - wst2->tv_sec) * 1000
+ + (double)(wst1->tv_usec - wst2->tv_usec) / 1000);
+#endif
+
+#ifdef TIMER_TIME
+ return 1000 * (*wst1 - *wst2);
+#endif
+
+#ifdef WINDOWS
+ /* VC++ 6 doesn't support direct cast of uint64 to double. To work
+ around this, we subtract, then convert to signed, then finally to
+ double. */
+ return (double)(signed __int64)(wst1->QuadPart - wst2->QuadPart) / 10000;
+#endif
+}
+
+/* Return the number of milliseconds elapsed since the timer was last
+ reset. It is allowed to call this function more than once to get
+ increasingly higher elapsed values. These timers handle clock
+ skew. */
+
+double
+wtimer_elapsed (struct wget_timer *wt)
+{
+ wget_sys_time now;
+ double elapsed;
+
+ wtimer_sys_set (&now);
+ elapsed = wt->elapsed_pre_start + wtimer_sys_diff (&now, &wt->start);
+
+ /* Ideally we'd just return the difference between NOW and
+ wt->start. However, the system timer can be set back, and we
+ could return a value smaller than when we were last called, even
+ a negative value. Both of these would confuse the callers, which
+ expect us to return monotonically nondecreasing values.
+
+ Therefore: if ELAPSED is smaller than its previous known value,
+ we reset wt->start to the current time and effectively start
+ measuring from this point. But since we don't want the elapsed
+ value to start from zero, we set elapsed_pre_start to the last
+ elapsed time and increment all future calculations by that
+ amount. */
+
+ if (elapsed < wt->elapsed_last)
+ {
+ wt->start = now;
+ wt->elapsed_pre_start = wt->elapsed_last;
+ elapsed = wt->elapsed_last;
+ }
+
+ wt->elapsed_last = elapsed;
+ return elapsed;
+}
+
+/* Return the assessed granularity of the timer implementation, in
+ milliseconds. This is used by code that tries to substitute a
+ better value for timers that have returned zero. */
+
+double
+wtimer_granularity (void)
+{
+#ifdef TIMER_GETTIMEOFDAY
+ /* Granularity of gettimeofday varies wildly between architectures.
+ However, it appears that on modern machines it tends to be better
+ than 1ms. Assume 100 usecs. (Perhaps the configure process
+ could actually measure this?) */
+ return 0.1;
+#endif
+
+#ifdef TIMER_TIME
+ return 1000;
+#endif
+
+#ifdef TIMER_WINDOWS
+ /* According to MSDN, GetSystemTime returns a broken-down time
+ structure the smallest member of which are milliseconds. */
+ return 1;
+#endif
}
\f
/* This should probably be at a better place, but it doesn't really
*p = '\0';
return res;
}
+
+/* Determine the width of the terminal we're running on. If that's
+ not possible, return 0. */
+
+int
+determine_screen_width (void)
+{
+ /* If there's a way to get the terminal size using POSIX
+ tcgetattr(), somebody please tell me. */
+#ifndef TIOCGWINSZ
+ return 0;
+#else /* TIOCGWINSZ */
+ int fd;
+ struct winsize wsz;
+
+ if (opt.lfilename != NULL)
+ return 0;
+
+ fd = fileno (stderr);
+ if (ioctl (fd, TIOCGWINSZ, &wsz) < 0)
+ return 0; /* most likely ENOTTY */
+
+ return wsz.ws_col;
+#endif /* TIOCGWINSZ */
+}
+
+/* Return a random number between 0 and MAX-1, inclusive.
+
+ If MAX is greater than the value of RAND_MAX+1 on the system, the
+ returned value will be in the range [0, RAND_MAX]. This may be
+ fixed in a future release.
+
+ The random number generator is seeded automatically the first time
+ it is called.
+
+ This uses rand() for portability. It has been suggested that
+ random() offers better randomness, but this is not required for
+ Wget, so I chose to go for simplicity and use rand
+ unconditionally.
+
+ DO NOT use this for cryptographic purposes. It is only meant to be
+ used in situations where quality of the random numbers returned
+ doesn't really matter. */
+
+int
+random_number (int max)
+{
+ static int seeded;
+ double bounded;
+ int rnd;
+
+ if (!seeded)
+ {
+ srand (time (NULL));
+ seeded = 1;
+ }
+ rnd = rand ();
+
+ /* On systems that don't define RAND_MAX, assume it to be 2**15 - 1,
+ and enforce that assumption by masking other bits. */
+#ifndef RAND_MAX
+# define RAND_MAX 32767
+ rnd &= RAND_MAX;
+#endif
+
+ /* This is equivalent to rand() % max, but uses the high-order bits
+ for better randomness on architecture where rand() is implemented
+ using a simple congruential generator. */
+
+ bounded = (double)max * rnd / (RAND_MAX + 1.0);
+ return (int)bounded;
+}
+
+/* Return a random uniformly distributed floating point number in the
+ [0, 1) range. The precision of returned numbers is 9 digits.
+
+ Modify this to use erand48() where available! */
+
+double
+random_float (void)
+{
+ /* We can't rely on any specific value of RAND_MAX, but I'm pretty
+ sure it's greater than 1000. */
+ int rnd1 = random_number (1000);
+ int rnd2 = random_number (1000);
+ int rnd3 = random_number (1000);
+ return rnd1 / 1000.0 + rnd2 / 1000000.0 + rnd3 / 1000000000.0;
+}
+
+#if 0
+/* A debugging function for checking whether an MD5 library works. */
+
+#include "gen-md5.h"
+
+char *
+debug_test_md5 (char *buf)
+{
+ unsigned char raw[16];
+ static char res[33];
+ unsigned char *p1;
+ char *p2;
+ int cnt;
+ ALLOCA_MD5_CONTEXT (ctx);
+
+ gen_md5_init (ctx);
+ gen_md5_update ((unsigned char *)buf, strlen (buf), ctx);
+ gen_md5_finish (ctx, raw);
+
+ p1 = raw;
+ p2 = res;
+ cnt = 16;
+ while (cnt--)
+ {
+ *p2++ = XNUM_TO_digit (*p1 >> 4);
+ *p2++ = XNUM_TO_digit (*p1 & 0xf);
+ ++p1;
+ }
+ *p2 = '\0';
+
+ return res;
+}
+#endif
+\f
+/* Implementation of run_with_timeout, a generic timeout-forcing
+ routine for systems with Unix-like signal handling. */
+
+#ifdef USE_SIGNAL_TIMEOUT
+# ifdef HAVE_SIGSETJMP
+# define SETJMP(env) sigsetjmp (env, 1)
+
+static sigjmp_buf run_with_timeout_env;
+
+static RETSIGTYPE
+abort_run_with_timeout (int sig)
+{
+ assert (sig == SIGALRM);
+ siglongjmp (run_with_timeout_env, -1);
+}
+# else /* not HAVE_SIGSETJMP */
+# define SETJMP(env) setjmp (env)
+
+static jmp_buf run_with_timeout_env;
+
+static RETSIGTYPE
+abort_run_with_timeout (int sig)
+{
+ assert (sig == SIGALRM);
+ /* We don't have siglongjmp to preserve the set of blocked signals;
+ if we longjumped out of the handler at this point, SIGALRM would
+ remain blocked. We must unblock it manually. */
+ int mask = siggetmask ();
+ mask &= ~sigmask (SIGALRM);
+ sigsetmask (mask);
+
+ /* Now it's safe to longjump. */
+ longjmp (run_with_timeout_env, -1);
+}
+# endif /* not HAVE_SIGSETJMP */
+
+/* Arrange for SIGALRM to be delivered in TIMEOUT seconds. This uses
+ setitimer where available, alarm otherwise.
+
+ TIMEOUT should be non-zero. If the timeout value is so small that
+ it would be rounded to zero, it is rounded to the least legal value
+ instead (1us for setitimer, 1s for alarm). That ensures that
+ SIGALRM will be delivered in all cases. */
+
+static void
+alarm_set (double timeout)
+{
+#ifdef ITIMER_REAL
+ /* Use the modern itimer interface. */
+ struct itimerval itv;
+ memset (&itv, 0, sizeof (itv));
+ itv.it_value.tv_sec = (long) timeout;
+ itv.it_value.tv_usec = 1000000L * (timeout - (long)timeout);
+ if (itv.it_value.tv_sec == 0 && itv.it_value.tv_usec == 0)
+ /* Ensure that we wait for at least the minimum interval.
+ Specifying zero would mean "wait forever". */
+ itv.it_value.tv_usec = 1;
+ setitimer (ITIMER_REAL, &itv, NULL);
+#else /* not ITIMER_REAL */
+ /* Use the old alarm() interface. */
+ int secs = (int) timeout;
+ if (secs == 0)
+ /* Round TIMEOUTs smaller than 1 to 1, not to zero. This is
+ because alarm(0) means "never deliver the alarm", i.e. "wait
+ forever", which is not what someone who specifies a 0.5s
+ timeout would expect. */
+ secs = 1;
+ alarm (secs);
+#endif /* not ITIMER_REAL */
+}
+
+/* Cancel the alarm set with alarm_set. */
+
+static void
+alarm_cancel (void)
+{
+#ifdef ITIMER_REAL
+ struct itimerval disable;
+ memset (&disable, 0, sizeof (disable));
+ setitimer (ITIMER_REAL, &disable, NULL);
+#else /* not ITIMER_REAL */
+ alarm (0);
+#endif /* not ITIMER_REAL */
+}
+
+/* Call FUN(ARG), but don't allow it to run for more than TIMEOUT
+ seconds. Returns non-zero if the function was interrupted with a
+ timeout, zero otherwise.
+
+ This works by setting up SIGALRM to be delivered in TIMEOUT seconds
+ using setitimer() or alarm(). The timeout is enforced by
+ longjumping out of the SIGALRM handler. This has several
+ advantages compared to the traditional approach of relying on
+ signals causing system calls to exit with EINTR:
+
+ * The callback function is *forcibly* interrupted after the
+ timeout expires, (almost) regardless of what it was doing and
+ whether it was in a syscall. For example, a calculation that
+ takes a long time is interrupted as reliably as an IO
+ operation.
+
+ * It works with both SYSV and BSD signals because it doesn't
+ depend on the default setting of SA_RESTART.
+
+ * It doesn't special handler setup beyond a simple call to
+ signal(). (It does use sigsetjmp/siglongjmp, but they're
+ optional.)
+
+ The only downside is that, if FUN allocates internal resources that
+ are normally freed prior to exit from the functions, they will be
+ lost in case of timeout. */
+
+int
+run_with_timeout (double timeout, void (*fun) (void *), void *arg)
+{
+ int saved_errno;
+
+ if (timeout == 0)
+ {
+ fun (arg);
+ return 0;
+ }
+
+ signal (SIGALRM, abort_run_with_timeout);
+ if (SETJMP (run_with_timeout_env) != 0)
+ {
+ /* Longjumped out of FUN with a timeout. */
+ signal (SIGALRM, SIG_DFL);
+ return 1;
+ }
+ alarm_set (timeout);
+ fun (arg);
+
+ /* Preserve errno in case alarm() or signal() modifies it. */
+ saved_errno = errno;
+ alarm_cancel ();
+ signal (SIGALRM, SIG_DFL);
+ errno = saved_errno;
+
+ return 0;
+}
+
+#else /* not USE_SIGNAL_TIMEOUT */
+
+#ifndef WINDOWS
+/* A stub version of run_with_timeout that just calls FUN(ARG). Don't
+ define it under Windows, because Windows has its own version of
+ run_with_timeout that uses threads. */
+
+int
+run_with_timeout (double timeout, void (*fun) (void *), void *arg)
+{
+ fun (arg);
+ return 0;
+}
+#endif /* not WINDOWS */
+#endif /* not USE_SIGNAL_TIMEOUT */